some little formatting stuff
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@ -1,14 +1,11 @@
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#ifndef FRAMEWORK_STORAGEMANAGER_LOCALPOOL_H_
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#define FRAMEWORK_STORAGEMANAGER_LOCALPOOL_H_
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/**
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* @file LocalPool
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*
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* @date 02.02.2012
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* @author Bastian Baetz
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*
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* @brief This file contains the definition of the LocalPool class.
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*/
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#ifndef FRAMEWORK_STORAGEMANAGER_LOCALPOOL_H_
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#define FRAMEWORK_STORAGEMANAGER_LOCALPOOL_H_
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#include <framework/objectmanager/SystemObject.h>
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#include <framework/serviceinterface/ServiceInterfaceStream.h>
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@ -20,7 +17,7 @@
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/**
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* @brief The LocalPool class provides an intermediate data storage with
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* a fixed pool size policy.
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* \details The class implements the StorageManagerIF interface. While the
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* @details The class implements the StorageManagerIF interface. While the
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* total number of pools is fixed, the element sizes in one pool and
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* the number of pool elements per pool are set on construction.
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* The full amount of memory is allocated on construction.
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@ -31,7 +28,6 @@
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* It is possible to store empty packets in the pool.
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* The local pool is NOT thread-safe.
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*/
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template<uint8_t NUMBER_OF_POOLS = 5>
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class LocalPool: public SystemObject, public StorageManagerIF {
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public:
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@ -55,9 +51,10 @@ public:
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* number of elements for each pool is determined.
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* The position of these values correspond to those in
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* element_sizes.
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* @param registered Register the pool in object manager or not. Default is false (local pool).
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* @param spillsToHigherPools
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* A variable to determine whether higher n pools are used if the store is full.
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* @param registered Register the pool in object manager or not.
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* Default is false (local pool).
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* @param spillsToHigherPools A variable to determine whether
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* higher n pools are used if the store is full.
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*/
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LocalPool(object_id_t setObjectId,
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const uint16_t element_sizes[NUMBER_OF_POOLS],
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@ -117,7 +114,7 @@ private:
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/**
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* @brief store represents the actual memory pool.
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* @details It is an array of pointers to memory, which was allocated with
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* a \c new call on construction.
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* a @c new call on construction.
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*/
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uint8_t* store[NUMBER_OF_POOLS];
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/**
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@ -15,17 +15,17 @@
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template <uint8_t NUMBER_OF_POOLS = 5>
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class PoolManager : public LocalPool<NUMBER_OF_POOLS> {
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public:
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PoolManager( object_id_t setObjectId, const uint16_t element_sizes[NUMBER_OF_POOLS],
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const uint16_t n_elements[NUMBER_OF_POOLS] );
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/**
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* @brief In the PoolManager's destructor all allocated memory is freed.
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*/
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PoolManager(object_id_t setObjectId,
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const uint16_t element_sizes[NUMBER_OF_POOLS],
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const uint16_t n_elements[NUMBER_OF_POOLS]);
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//! @brief In the PoolManager's destructor all allocated memory is freed.
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virtual ~PoolManager();
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//! @brief LocalPool overrides for thread-safety.
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ReturnValue_t deleteData(store_address_t) override;
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ReturnValue_t deleteData(uint8_t* buffer, size_t size,
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store_address_t* storeId = NULL) override;
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ReturnValue_t modifyData(store_address_t packet_id, uint8_t** packet_ptr,
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size_t* size) override;
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protected:
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@ -6,8 +6,9 @@
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#include <stddef.h>
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/**
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* This union defines the type that identifies where a data packet is
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* stored in the store. It comprises of a raw part to read it as raw value and
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* @brief This union defines the type that identifies where a data packet is
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* stored in the store.
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* It consists of a raw part to read it as raw value and
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* a structured part to use it in pool-like stores.
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*/
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union store_address_t {
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@ -15,9 +16,9 @@ union store_address_t {
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* Default Constructor, initializing to INVALID_ADDRESS
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*/
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store_address_t():raw(0xFFFFFFFF){}
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/**
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* Constructor to create an address object using the raw address
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*
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* @param rawAddress
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*/
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store_address_t(uint32_t rawAddress):raw(rawAddress){}
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@ -30,7 +31,8 @@ union store_address_t {
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* @param packetIndex
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*/
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store_address_t(uint16_t poolIndex, uint16_t packetIndex):
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pool_index(poolIndex),packet_index(packetIndex){}
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pool_index(poolIndex),packet_index(packetIndex) {}
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/**
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* A structure with two elements to access the store address pool-like.
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*/
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@ -154,7 +156,6 @@ public:
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* Use with care!
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*/
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virtual void clearStore() = 0;
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};
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#endif /* STORAGEMANAGERIF_H_ */
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