improved DLE encoder
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d92a796705
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@ -1,6 +1,7 @@
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#include "fsfw/globalfunctions/DleEncoder.h"
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DleEncoder::DleEncoder() {}
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DleEncoder::DleEncoder(bool escapeStxEtx, bool escapeCr): escapeStxEtx(escapeStxEtx),
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escapeCr(escapeCr) {}
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DleEncoder::~DleEncoder() {}
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@ -17,26 +18,28 @@ ReturnValue_t DleEncoder::encode(const uint8_t* sourceStream,
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++encodedIndex;
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}
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while (encodedIndex < maxDestLen and sourceIndex < sourceLen)
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{
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while (encodedIndex < maxDestLen and sourceIndex < sourceLen) {
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nextByte = sourceStream[sourceIndex];
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// STX, ETX and CR characters in the stream need to be escaped with DLE
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if (nextByte == STX_CHAR or nextByte == ETX_CHAR or nextByte == CARRIAGE_RETURN) {
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if (encodedIndex + 1 >= maxDestLen) {
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return STREAM_TOO_SHORT;
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}
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else {
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destStream[encodedIndex] = DLE_CHAR;
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++encodedIndex;
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/* Escaped byte will be actual byte + 0x40. This prevents
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* STX, ETX, and carriage return characters from appearing
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* in the encoded data stream at all, so when polling an
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* encoded stream, the transmission can be stopped at ETX.
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* 0x40 was chosen at random with special requirements:
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* - Prevent going from one control char to another
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* - Prevent overflow for common characters */
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destStream[encodedIndex] = nextByte + 0x40;
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}
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if ((nextByte == STX_CHAR or nextByte == ETX_CHAR) or
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(this->escapeCr and nextByte == CARRIAGE_RETURN)) {
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if(this->escapeStxEtx) {
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if (encodedIndex + 1 >= maxDestLen) {
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return STREAM_TOO_SHORT;
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}
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else {
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destStream[encodedIndex] = DLE_CHAR;
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++encodedIndex;
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/* Escaped byte will be actual byte + 0x40. This prevents
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* STX, ETX, and carriage return characters from appearing
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* in the encoded data stream at all, so when polling an
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* encoded stream, the transmission can be stopped at ETX.
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* 0x40 was chosen at random with special requirements:
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* - Prevent going from one control char to another
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* - Prevent overflow for common characters */
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destStream[encodedIndex] = nextByte + 0x40;
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}
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}
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}
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// DLE characters are simply escaped with DLE.
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else if (nextByte == DLE_CHAR) {
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@ -90,16 +93,22 @@ ReturnValue_t DleEncoder::decode(const uint8_t *sourceStream,
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destStream[decodedIndex] = nextByte;
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}
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else {
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/* The next byte is a STX, DTX or 0x0D character which
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* was escaped by a DLE character. The actual byte was
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* also encoded by adding + 0x40 to prevent having control chars,
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* in the stream at all, so we convert it back. */
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if (nextByte == 0x42 or nextByte == 0x43 or nextByte == 0x4D) {
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destStream[decodedIndex] = nextByte - 0x40;
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}
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else {
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return DECODING_ERROR;
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}
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if(this->escapeStxEtx) {
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/* The next byte is a STX, DTX or 0x0D character which
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* was escaped by a DLE character. The actual byte was
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* also encoded by adding + 0x40 to prevent having control chars,
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* in the stream at all, so we convert it back. */
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if ((nextByte == STX_CHAR + 0x40 or nextByte == ETX_CHAR + 0x40) or
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(this->escapeCr and nextByte == CARRIAGE_RETURN + 0x40)) {
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destStream[decodedIndex] = nextByte - 0x40;
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}
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else {
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return DECODING_ERROR;
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}
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}
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else {
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return DECODING_ERROR;
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}
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}
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++encodedIndex;
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}
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@ -1,7 +1,7 @@
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#ifndef FRAMEWORK_GLOBALFUNCTIONS_DLEENCODER_H_
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#define FRAMEWORK_GLOBALFUNCTIONS_DLEENCODER_H_
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#include "../returnvalues/HasReturnvaluesIF.h"
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#include "fsfw/returnvalues/HasReturnvaluesIF.h"
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#include <cstddef>
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/**
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@ -13,9 +13,9 @@
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*
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* This encoder can be used to achieve a basic transport layer when using
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* char based transmission systems.
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* The passed source strean is converted into a encoded stream by adding
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* The passed source stream is converted into a encoded stream by adding
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* a STX marker at the start of the stream and an ETX marker at the end of
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* the stream. Any STX, ETX, DLE and CR occurrences in the source stream are
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* the stream. Any STX, ETX, DLE and CR occurrences in the source stream can be
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* escaped by a DLE character. The encoder also replaces escaped control chars
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* by another char, so STX, ETX and CR should not appear anywhere in the actual
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* encoded data stream.
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@ -26,38 +26,45 @@
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*/
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class DleEncoder: public HasReturnvaluesIF {
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private:
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DleEncoder();
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virtual ~DleEncoder();
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DleEncoder(bool escapeStxEtx = true, bool escapeCr = false);
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virtual ~DleEncoder();
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public:
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static constexpr uint8_t INTERFACE_ID = CLASS_ID::DLE_ENCODER;
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static constexpr ReturnValue_t STREAM_TOO_SHORT = MAKE_RETURN_CODE(0x01);
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static constexpr ReturnValue_t DECODING_ERROR = MAKE_RETURN_CODE(0x02);
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static constexpr uint8_t INTERFACE_ID = CLASS_ID::DLE_ENCODER;
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static constexpr ReturnValue_t STREAM_TOO_SHORT = MAKE_RETURN_CODE(0x01);
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static constexpr ReturnValue_t DECODING_ERROR = MAKE_RETURN_CODE(0x02);
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//! Start Of Text character. First character is encoded stream
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static constexpr uint8_t STX_CHAR = 0x02;
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//! End Of Text character. Last character in encoded stream
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static constexpr uint8_t ETX_CHAR = 0x03;
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//! Data Link Escape character. Used to escape STX, ETX and DLE occurrences
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//! in the source stream.
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static constexpr uint8_t DLE_CHAR = 0x10;
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static constexpr uint8_t CARRIAGE_RETURN = 0x0D;
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//! Start Of Text character. First character is encoded stream
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static constexpr uint8_t STX_CHAR = 0x02;
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//! End Of Text character. Last character in encoded stream
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static constexpr uint8_t ETX_CHAR = 0x03;
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//! Data Link Escape character. Used to escape STX, ETX and DLE occurrences
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//! in the source stream.
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static constexpr uint8_t DLE_CHAR = 0x10;
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static constexpr uint8_t CARRIAGE_RETURN = 0x0D;
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/**
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* Encodes the give data stream by preceding it with the STX marker
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* and ending it with an ETX marker. STX, ETX and DLE characters inside
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* the stream are escaped by DLE characters and also replaced by adding
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* 0x40 (which is reverted in the decoding process).
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* and ending it with an ETX marker. DLE characters inside
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* the stream are escaped by DLE characters. STX, ETX and CR characters can be escaped with a
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* DLE character as well. The escaped characters are also encoded by adding
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* 0x40 (which is reverted in the decoding process). This is performed so the source stream
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* does not have STX/ETX/CR occurrences anymore, so the receiving side can simply parse for
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* start and end markers
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* @param sourceStream
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* @param sourceLen
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* @param destStream
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* @param maxDestLen
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* @param encodedLen
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* @param addStxEtx
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* Adding STX and ETX can be omitted, if they are added manually.
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* @param addStxEtx Adding STX start marker and ETX end marker can be omitted,
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* if they are added manually
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* @param escapeStxEtx STX and ETX occurrences in the given source stream will be escaped and
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* encoded by adding 0x40
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* @param escapeCr CR characters in the given source stream will be escaped and encoded
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* by adding 0x40
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* @return
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*/
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static ReturnValue_t encode(const uint8_t *sourceStream, size_t sourceLen,
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ReturnValue_t encode(const uint8_t *sourceStream, size_t sourceLen,
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uint8_t *destStream, size_t maxDestLen, size_t *encodedLen,
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bool addStxEtx = true);
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@ -69,11 +76,20 @@ public:
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* @param destStream
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* @param maxDestStreamlen
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* @param decodedLen
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* @param escapeStxEtx STX and ETX characters were escaped in the encoded stream and need to
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* be decoded back as well
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* @param escapeCr CR characters were escaped in the encoded stream and need to
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* be decoded back as well by subtracting 0x40
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* @return
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*/
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static ReturnValue_t decode(const uint8_t *sourceStream,
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size_t sourceStreamLen, size_t *readLen, uint8_t *destStream,
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size_t maxDestStreamlen, size_t *decodedLen);
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ReturnValue_t decode(const uint8_t *sourceStream,
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size_t sourceStreamLen, size_t *readLen, uint8_t *destStream,
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size_t maxDestStreamlen, size_t *decodedLen);
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private:
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bool escapeStxEtx;
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bool escapeCr;
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};
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#endif /* FRAMEWORK_GLOBALFUNCTIONS_DLEENCODER_H_ */
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