improved DLE encoder
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@@ -1,6 +1,7 @@
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#include "fsfw/globalfunctions/DleEncoder.h"
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DleEncoder::DleEncoder() {}
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DleEncoder::DleEncoder(bool escapeStxEtx, bool escapeCr): escapeStxEtx(escapeStxEtx),
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escapeCr(escapeCr) {}
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DleEncoder::~DleEncoder() {}
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@@ -17,26 +18,28 @@ ReturnValue_t DleEncoder::encode(const uint8_t* sourceStream,
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++encodedIndex;
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}
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while (encodedIndex < maxDestLen and sourceIndex < sourceLen)
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{
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while (encodedIndex < maxDestLen and sourceIndex < sourceLen) {
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nextByte = sourceStream[sourceIndex];
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// STX, ETX and CR characters in the stream need to be escaped with DLE
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if (nextByte == STX_CHAR or nextByte == ETX_CHAR or nextByte == CARRIAGE_RETURN) {
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if (encodedIndex + 1 >= maxDestLen) {
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return STREAM_TOO_SHORT;
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}
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else {
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destStream[encodedIndex] = DLE_CHAR;
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++encodedIndex;
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/* Escaped byte will be actual byte + 0x40. This prevents
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* STX, ETX, and carriage return characters from appearing
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* in the encoded data stream at all, so when polling an
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* encoded stream, the transmission can be stopped at ETX.
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* 0x40 was chosen at random with special requirements:
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* - Prevent going from one control char to another
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* - Prevent overflow for common characters */
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destStream[encodedIndex] = nextByte + 0x40;
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}
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if ((nextByte == STX_CHAR or nextByte == ETX_CHAR) or
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(this->escapeCr and nextByte == CARRIAGE_RETURN)) {
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if(this->escapeStxEtx) {
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if (encodedIndex + 1 >= maxDestLen) {
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return STREAM_TOO_SHORT;
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}
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else {
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destStream[encodedIndex] = DLE_CHAR;
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++encodedIndex;
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/* Escaped byte will be actual byte + 0x40. This prevents
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* STX, ETX, and carriage return characters from appearing
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* in the encoded data stream at all, so when polling an
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* encoded stream, the transmission can be stopped at ETX.
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* 0x40 was chosen at random with special requirements:
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* - Prevent going from one control char to another
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* - Prevent overflow for common characters */
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destStream[encodedIndex] = nextByte + 0x40;
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}
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}
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}
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// DLE characters are simply escaped with DLE.
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else if (nextByte == DLE_CHAR) {
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@@ -90,16 +93,22 @@ ReturnValue_t DleEncoder::decode(const uint8_t *sourceStream,
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destStream[decodedIndex] = nextByte;
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}
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else {
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/* The next byte is a STX, DTX or 0x0D character which
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* was escaped by a DLE character. The actual byte was
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* also encoded by adding + 0x40 to prevent having control chars,
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* in the stream at all, so we convert it back. */
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if (nextByte == 0x42 or nextByte == 0x43 or nextByte == 0x4D) {
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destStream[decodedIndex] = nextByte - 0x40;
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}
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else {
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return DECODING_ERROR;
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}
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if(this->escapeStxEtx) {
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/* The next byte is a STX, DTX or 0x0D character which
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* was escaped by a DLE character. The actual byte was
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* also encoded by adding + 0x40 to prevent having control chars,
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* in the stream at all, so we convert it back. */
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if ((nextByte == STX_CHAR + 0x40 or nextByte == ETX_CHAR + 0x40) or
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(this->escapeCr and nextByte == CARRIAGE_RETURN + 0x40)) {
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destStream[decodedIndex] = nextByte - 0x40;
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}
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else {
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return DECODING_ERROR;
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}
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}
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else {
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return DECODING_ERROR;
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}
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}
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++encodedIndex;
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}
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