const store accessor in separate file now
This commit is contained in:
parent
c8b92a8828
commit
4c59b043e1
93
storagemanager/ConstStoreAccessor.cpp
Normal file
93
storagemanager/ConstStoreAccessor.cpp
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@ -0,0 +1,93 @@
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#include <framework/storagemanager/ConstStoreAccessor.h>
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#include <framework/serviceinterface/ServiceInterfaceStream.h>
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#include <framework/storagemanager/StorageManagerIF.h>
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ConstStorageAccessor::ConstStorageAccessor(store_address_t storeId):
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storeId(storeId) {}
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ConstStorageAccessor::ConstStorageAccessor(store_address_t storeId,
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StorageManagerIF* store):
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storeId(storeId), store(store) {
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internalState = AccessState::ASSIGNED;
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}
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ConstStorageAccessor::~ConstStorageAccessor() {
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if(deleteData and store != nullptr) {
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sif::debug << "deleting store data" << std::endl;
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store->deleteData(storeId);
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}
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}
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ConstStorageAccessor::ConstStorageAccessor(ConstStorageAccessor&& other):
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constDataPointer(other.constDataPointer), storeId(other.storeId),
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size_(other.size_), store(other.store), deleteData(other.deleteData),
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internalState(other.internalState) {
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// This prevent premature deletion
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other.store = nullptr;
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}
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ConstStorageAccessor& ConstStorageAccessor::operator=(
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ConstStorageAccessor&& other) {
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constDataPointer = other.constDataPointer;
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storeId = other.storeId;
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store = other.store;
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size_ = other.size_;
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deleteData = other.deleteData;
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this->store = other.store;
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// This prevents premature deletion
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other.store = nullptr;
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return *this;
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}
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const uint8_t* ConstStorageAccessor::data() const {
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return constDataPointer;
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}
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size_t ConstStorageAccessor::size() const {
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if(internalState == AccessState::UNINIT) {
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sif::warning << "StorageAccessor: Not initialized!" << std::endl;
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}
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return size_;
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}
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ReturnValue_t ConstStorageAccessor::getDataCopy(uint8_t *pointer,
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size_t maxSize) {
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if(internalState == AccessState::UNINIT) {
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sif::warning << "StorageAccessor: Not initialized!" << std::endl;
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return HasReturnvaluesIF::RETURN_FAILED;
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}
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if(size_ > maxSize) {
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sif::error << "StorageAccessor: Supplied buffer not large enough" << std::endl;
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return HasReturnvaluesIF::RETURN_FAILED;
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}
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std::copy(constDataPointer, constDataPointer + size_, pointer);
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return HasReturnvaluesIF::RETURN_OK;
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}
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void ConstStorageAccessor::release() {
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deleteData = false;
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}
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store_address_t ConstStorageAccessor::getId() const {
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return storeId;
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}
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void ConstStorageAccessor::print() const {
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if(internalState == AccessState::UNINIT) {
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sif::warning << "StorageAccessor: Not initialized!" << std::endl;
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return;
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}
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sif::info << "StorageAccessor: Printing data: [";
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for(uint16_t iPool = 0; iPool < size_; iPool++) {
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sif::info << std::hex << (int)constDataPointer[iPool];
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if(iPool < size_ - 1){
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sif::info << " , ";
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}
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}
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sif::info << " ] " << std::endl;
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}
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void ConstStorageAccessor::assignStore(StorageManagerIF* store) {
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internalState = AccessState::ASSIGNED;
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this->store = store;
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}
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116
storagemanager/ConstStoreAccessor.h
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116
storagemanager/ConstStoreAccessor.h
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@ -0,0 +1,116 @@
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#ifndef FRAMEWORK_STORAGEMANAGER_CONSTSTOREACCESSOR_H_
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#define FRAMEWORK_STORAGEMANAGER_CONSTSTOREACCESSOR_H_
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#include <framework/storagemanager/storeAddress.h>
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#include <framework/returnvalues/HasReturnvaluesIF.h>
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#include <cstddef>
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class StorageManagerIF;
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/**
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* @brief Helper classes to facilitate safe access to storages which is also
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* conforming to RAII principles
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* @details
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* Accessor class which can be returned by pool manager or passed and set by
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* pool managers to have safe access to the pool resources.
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*
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* These helper can be used together with the StorageManager classes to manage
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* access to a storage. It can take care of thread-safety while also providing
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* mechanisms to automatically clear storage data.
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*/
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class ConstStorageAccessor {
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//! StorageManager classes have exclusive access to private variables.
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template<uint8_t NUMBER_OF_POOLS>
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friend class PoolManager;
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template<uint8_t NUMBER_OF_POOLS>
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friend class LocalPool;
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public:
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/**
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* @brief Simple constructor which takes the store ID of the storage
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* entry to access.
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* @param storeId
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*/
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ConstStorageAccessor(store_address_t storeId);
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ConstStorageAccessor(store_address_t storeId, StorageManagerIF* store);
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/**
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* @brief The destructor in default configuration takes care of
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* deleting the accessed pool entry and unlocking the mutex
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*/
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virtual ~ConstStorageAccessor();
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/**
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* @brief Returns a pointer to the read-only data
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* @return
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*/
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const uint8_t* data() const;
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/**
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* @brief Copies the read-only data to the supplied pointer
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* @param pointer
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*/
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virtual ReturnValue_t getDataCopy(uint8_t *pointer, size_t maxSize);
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/**
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* @brief Calling this will prevent the Accessor from deleting the data
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* when the destructor is called.
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*/
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void release();
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/**
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* Get the size of the data
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* @return
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*/
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size_t size() const;
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/**
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* Get the storage ID.
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* @return
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*/
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store_address_t getId() const;
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void print() const;
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/**
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* @brief Move ctor and move assignment allow returning accessors as
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* a returnvalue. They prevent resource being free prematurely.
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* Refer to: https://github.com/MicrosoftDocs/cpp-docs/blob/master/docs/cpp/
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* move-constructors-and-move-assignment-operators-cpp.md
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* @param
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* @return
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*/
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ConstStorageAccessor& operator= (ConstStorageAccessor&&);
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ConstStorageAccessor (ConstStorageAccessor&&);
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//! The copy ctor and copy assignemnt should be deleted implicitely
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//! according to https://foonathan.net/2019/02/special-member-functions/
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//! but I still deleted them to make it more explicit. (remember rule of 5).
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ConstStorageAccessor& operator= (ConstStorageAccessor&) = delete;
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ConstStorageAccessor (ConstStorageAccessor&) = delete;
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protected:
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const uint8_t* constDataPointer = nullptr;
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store_address_t storeId;
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size_t size_ = 0;
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//! Managing pool, has to assign itself.
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StorageManagerIF* store = nullptr;
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bool deleteData = true;
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enum class AccessState {
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UNINIT,
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ASSIGNED
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};
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//! Internal state for safety reasons.
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AccessState internalState = AccessState::UNINIT;
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/**
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* Used by the pool manager instances to assign themselves to the
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* accessor. This is necessary to delete the data when the acessor
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* exits the scope ! The internal state will be considered read
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* when this function is called, so take care all data is set properly as
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* well.
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* @param
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*/
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void assignStore(StorageManagerIF*);
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};
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#endif /* FRAMEWORK_STORAGEMANAGER_CONSTSTOREACCESSOR_H_ */
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@ -1,96 +1,6 @@
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#include <framework/storagemanager/StorageAccessor.h>
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#include <framework/storagemanager/StorageManagerIF.h>
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ConstStorageAccessor::ConstStorageAccessor(store_address_t storeId):
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storeId(storeId) {}
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ConstStorageAccessor::ConstStorageAccessor(store_address_t storeId,
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StorageManagerIF* store):
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storeId(storeId), store(store) {
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internalState = AccessState::ASSIGNED;
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}
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ConstStorageAccessor::~ConstStorageAccessor() {
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if(deleteData and store != nullptr) {
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sif::debug << "deleting store data" << std::endl;
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store->deleteData(storeId);
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}
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}
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ConstStorageAccessor::ConstStorageAccessor(ConstStorageAccessor&& other):
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constDataPointer(other.constDataPointer), storeId(other.storeId),
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size_(other.size_), store(other.store), deleteData(other.deleteData),
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internalState(other.internalState) {
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// This prevent premature deletion
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other.store = nullptr;
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}
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ConstStorageAccessor& ConstStorageAccessor::operator=(
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ConstStorageAccessor&& other) {
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constDataPointer = other.constDataPointer;
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storeId = other.storeId;
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store = other.store;
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size_ = other.size_;
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deleteData = other.deleteData;
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this->store = other.store;
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// This prevents premature deletion
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other.store = nullptr;
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return *this;
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}
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const uint8_t* ConstStorageAccessor::data() const {
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return constDataPointer;
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}
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size_t ConstStorageAccessor::size() const {
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if(internalState == AccessState::UNINIT) {
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sif::warning << "StorageAccessor: Not initialized!" << std::endl;
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}
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return size_;
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}
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ReturnValue_t ConstStorageAccessor::getDataCopy(uint8_t *pointer,
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size_t maxSize) {
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if(internalState == AccessState::UNINIT) {
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sif::warning << "StorageAccessor: Not initialized!" << std::endl;
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return HasReturnvaluesIF::RETURN_FAILED;
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}
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if(size_ > maxSize) {
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sif::error << "StorageAccessor: Supplied buffer not large enough" << std::endl;
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return HasReturnvaluesIF::RETURN_FAILED;
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}
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std::copy(constDataPointer, constDataPointer + size_, pointer);
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return HasReturnvaluesIF::RETURN_OK;
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}
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void ConstStorageAccessor::release() {
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deleteData = false;
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}
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store_address_t ConstStorageAccessor::getId() const {
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return storeId;
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}
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void ConstStorageAccessor::print() const {
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if(internalState == AccessState::UNINIT) {
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sif::warning << "StorageAccessor: Not initialized!" << std::endl;
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return;
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}
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sif::info << "StorageAccessor: Printing data: [";
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for(uint16_t iPool = 0; iPool < size_; iPool++) {
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sif::info << std::hex << (int)constDataPointer[iPool];
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if(iPool < size_ - 1){
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sif::info << " , ";
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}
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}
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sif::info << " ] " << std::endl;
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}
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void ConstStorageAccessor::assignStore(StorageManagerIF* store) {
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internalState = AccessState::ASSIGNED;
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this->store = store;
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}
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#include <framework/serviceinterface/ServiceInterfaceStream.h>
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StorageAccessor::StorageAccessor(store_address_t storeId):
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ConstStorageAccessor(storeId) {
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@ -120,7 +30,8 @@ ReturnValue_t StorageAccessor::getDataCopy(uint8_t *pointer, size_t maxSize) {
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return HasReturnvaluesIF::RETURN_FAILED;
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}
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if(size_ > maxSize) {
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sif::error << "StorageAccessor: Supplied buffer not large enough" << std::endl;
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sif::error << "StorageAccessor: Supplied buffer not large "
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"enough" << std::endl;
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return HasReturnvaluesIF::RETURN_FAILED;
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}
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std::copy(dataPointer, dataPointer + size_, pointer);
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@ -141,7 +52,8 @@ ReturnValue_t StorageAccessor::write(uint8_t *data, size_t size,
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return HasReturnvaluesIF::RETURN_FAILED;
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}
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if(offset + size > size_) {
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sif::error << "StorageAccessor: Data too large for pool entry!" << std::endl;
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sif::error << "StorageAccessor: Data too large for pool "
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"entry!" << std::endl;
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return HasReturnvaluesIF::RETURN_FAILED;
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}
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std::copy(data, data + size, dataPointer + offset);
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@ -1,117 +1,10 @@
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#ifndef FRAMEWORK_STORAGEMANAGER_STORAGEACCESSOR_H_
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#define FRAMEWORK_STORAGEMANAGER_STORAGEACCESSOR_H_
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#include <framework/ipc/MutexHelper.h>
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#include <framework/storagemanager/storeAddress.h>
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#include <framework/storagemanager/ConstStoreAccessor.h>
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class StorageManagerIF;
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/**
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* @brief Helper classes to facilitate safe access to storages which is also
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* conforming to RAII principles
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* @details
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* Accessor class which can be returned by pool manager or passed and set by
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* pool managers to have safe access to the pool resources.
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*
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* These helper can be used together with the StorageManager classes to manage
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* access to a storage. It can take care of thread-safety while also providing
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* mechanisms to automatically clear storage data.
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*/
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class ConstStorageAccessor {
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//! StorageManager classes have exclusive access to private variables.
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template<uint8_t NUMBER_OF_POOLS>
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friend class PoolManager;
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template<uint8_t NUMBER_OF_POOLS>
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friend class LocalPool;
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public:
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/**
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* @brief Simple constructor which takes the store ID of the storage
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* entry to access.
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* @param storeId
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*/
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ConstStorageAccessor(store_address_t storeId);
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ConstStorageAccessor(store_address_t storeId, StorageManagerIF* store);
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/**
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* @brief The destructor in default configuration takes care of
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* deleting the accessed pool entry and unlocking the mutex
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*/
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virtual ~ConstStorageAccessor();
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/**
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* @brief Returns a pointer to the read-only data
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* @return
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*/
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const uint8_t* data() const;
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/**
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* @brief Copies the read-only data to the supplied pointer
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* @param pointer
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*/
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virtual ReturnValue_t getDataCopy(uint8_t *pointer, size_t maxSize);
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/**
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* @brief Calling this will prevent the Accessor from deleting the data
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* when the destructor is called.
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*/
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void release();
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/**
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* Get the size of the data
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* @return
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*/
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size_t size() const;
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/**
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* Get the storage ID.
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* @return
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*/
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store_address_t getId() const;
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void print() const;
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/**
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* @brief Move ctor and move assignment allow returning accessors as
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* a returnvalue. They prevent resource being free prematurely.
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* Refer to: https://github.com/MicrosoftDocs/cpp-docs/blob/master/docs/cpp/
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* move-constructors-and-move-assignment-operators-cpp.md
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* @param
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* @return
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*/
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ConstStorageAccessor& operator= (ConstStorageAccessor&&);
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ConstStorageAccessor (ConstStorageAccessor&&);
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//! The copy ctor and copy assignemnt should be deleted implicitely
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//! according to https://foonathan.net/2019/02/special-member-functions/
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//! but I still deleted them to make it more explicit. (remember rule of 5).
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ConstStorageAccessor& operator= (ConstStorageAccessor&) = delete;
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ConstStorageAccessor (ConstStorageAccessor&) = delete;
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protected:
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const uint8_t* constDataPointer = nullptr;
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store_address_t storeId;
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size_t size_ = 0;
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//! Managing pool, has to assign itself.
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StorageManagerIF* store = nullptr;
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bool deleteData = true;
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enum class AccessState {
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UNINIT,
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ASSIGNED
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};
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//! Internal state for safety reasons.
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AccessState internalState = AccessState::UNINIT;
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/**
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* Used by the pool manager instances to assign themselves to the
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* accessor. This is necessary to delete the data when the acessor
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* exits the scope ! The internal state will be considered read
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* when this function is called, so take care all data is set properly as
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* well.
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* @param
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*/
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void assignStore(StorageManagerIF*);
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};
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/**
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* @brief Child class for modifyable data. Also has a normal pointer member.
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*/
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