doc and improvements for DLE encoder
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@ -1,18 +1,16 @@
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#include <framework/globalfunctions/DleEncoder.h>
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DleEncoder::DleEncoder() {
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}
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DleEncoder::DleEncoder() {}
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DleEncoder::~DleEncoder() {
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}
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DleEncoder::~DleEncoder() {}
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ReturnValue_t DleEncoder::decode(const uint8_t *sourceStream,
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uint32_t sourceStreamLen, uint32_t *readLen, uint8_t *destStream,
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uint32_t maxDestStreamlen, uint32_t *decodedLen) {
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uint32_t encodedIndex = 0, decodedIndex = 0;
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size_t sourceStreamLen, size_t *readLen, uint8_t *destStream,
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size_t maxDestStreamlen, size_t *decodedLen) {
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size_t encodedIndex = 0, decodedIndex = 0;
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uint8_t nextByte;
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if (*sourceStream != STX) {
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return RETURN_FAILED;
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return DECODING_ERROR;
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}
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++encodedIndex;
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while ((encodedIndex < sourceStreamLen) && (decodedIndex < maxDestStreamlen)
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@ -20,14 +18,18 @@ ReturnValue_t DleEncoder::decode(const uint8_t *sourceStream,
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&& (sourceStream[encodedIndex] != STX)) {
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if (sourceStream[encodedIndex] == DLE) {
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nextByte = sourceStream[encodedIndex + 1];
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if (nextByte == 0x10) {
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// The next byte is a DLE character that was escaped by another
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// DLE character, so we can write it to the destination stream.
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if (nextByte == DLE) {
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destStream[decodedIndex] = nextByte;
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} else {
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// The next byte is a STX, DTX or 0x0D character which
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// was escaped by a DLE character
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if ((nextByte == 0x42) || (nextByte == 0x43)
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|| (nextByte == 0x4D)) {
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destStream[decodedIndex] = nextByte - 0x40;
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} else {
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return RETURN_FAILED;
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return DECODING_ERROR;
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}
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}
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++encodedIndex;
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@ -38,7 +40,7 @@ ReturnValue_t DleEncoder::decode(const uint8_t *sourceStream,
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++decodedIndex;
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}
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if (sourceStream[encodedIndex] != ETX) {
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return RETURN_FAILED;
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return DECODING_ERROR;
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} else {
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*readLen = ++encodedIndex;
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*decodedLen = decodedIndex;
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@ -47,12 +49,12 @@ ReturnValue_t DleEncoder::decode(const uint8_t *sourceStream,
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}
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ReturnValue_t DleEncoder::encode(const uint8_t* sourceStream,
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uint32_t sourceLen, uint8_t* destStream, uint32_t maxDestLen,
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uint32_t* encodedLen, bool addStxEtx) {
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size_t sourceLen, uint8_t* destStream, size_t maxDestLen,
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size_t* encodedLen, bool addStxEtx) {
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if (maxDestLen < 2) {
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return RETURN_FAILED;
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return STREAM_TOO_SHORT;
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}
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uint32_t encodedIndex = 0, sourceIndex = 0;
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size_t encodedIndex = 0, sourceIndex = 0;
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uint8_t nextByte;
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if (addStxEtx) {
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destStream[0] = STX;
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@ -62,15 +64,16 @@ ReturnValue_t DleEncoder::encode(const uint8_t* sourceStream,
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nextByte = sourceStream[sourceIndex];
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if ((nextByte == STX) || (nextByte == ETX) || (nextByte == 0x0D)) {
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if (encodedIndex + 1 >= maxDestLen) {
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return RETURN_FAILED;
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return STREAM_TOO_SHORT;
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} else {
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destStream[encodedIndex] = DLE;
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++encodedIndex;
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// Escaped byte will be actual byte + 0x40.
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destStream[encodedIndex] = nextByte + 0x40;
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}
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} else if (nextByte == DLE) {
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if (encodedIndex + 1 >= maxDestLen) {
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return RETURN_FAILED;
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return STREAM_TOO_SHORT;
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} else {
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destStream[encodedIndex] = DLE;
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++encodedIndex;
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@ -90,6 +93,6 @@ ReturnValue_t DleEncoder::encode(const uint8_t* sourceStream,
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*encodedLen = encodedIndex;
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return RETURN_OK;
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} else {
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return RETURN_FAILED;
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return STREAM_TOO_SHORT;
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}
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}
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@ -1,25 +1,71 @@
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#ifndef DLEENCODER_H_
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#define DLEENCODER_H_
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#ifndef FRAMEWORK_GLOBALFUNCTIONS_DLEENCODER_H_
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#define FRAMEWORK_GLOBALFUNCTIONS_DLEENCODER_H_
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#include <framework/returnvalues/HasReturnvaluesIF.h>
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#include <cstddef>
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/**
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* @brief This DLE Encoder (Data Link Encoder) can be used to encode and
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* decode arbitrary data with ASCII control characters
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* @details
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* List of control codes:
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* https://en.wikipedia.org/wiki/C0_and_C1_control_codes
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*
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* This encoder can be used to achieve a basic transport layer when using
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* char based transmission systems.
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* The passed source strean is converted into a encoded stream by adding
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* a STX marker at the startr of the stream and an ETX marker at the end of
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* the stream. Any STX, ETX and DLE occurences in the source stream are escaped
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* by a DLE character.
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*/
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class DleEncoder: public HasReturnvaluesIF {
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private:
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DleEncoder();
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virtual ~DleEncoder();
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public:
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static constexpr uint8_t INTERFACE_ID = CLASS_ID::DLE_ENCODER;
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static constexpr ReturnValue_t STREAM_TOO_SHORT = MAKE_RETURN_CODE(0x01);
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static constexpr ReturnValue_t DECODING_ERROR = MAKE_RETURN_CODE(0x02);
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//! Start Of Text character. First character is encoded stream
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static const uint8_t STX = 0x02;
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//! End Of Text character. Last character in encoded stream
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static const uint8_t ETX = 0x03;
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//! Data Link Escape character. Used to escape STX, ETX and DLE occurences
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//! in the source stream.
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static const uint8_t DLE = 0x10;
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static ReturnValue_t decode(const uint8_t *sourceStream,
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uint32_t sourceStreamLen, uint32_t *readLen, uint8_t *destStream,
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uint32_t maxDestStreamlen, uint32_t *decodedLen);
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/**
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* Encodes the give data stream by preceding it with the STX marker
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* and ending it with an ETX marker. STX, ETX and DLE characters inside
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* the stream are escaped by DLE characters.
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* @param sourceStream
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* @param sourceLen
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* @param destStream
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* @param maxDestLen
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* @param encodedLen
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* @param addStxEtx
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* Adding STX and ETX can be omitted, if they are added manually.
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* @return
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*/
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static ReturnValue_t encode(const uint8_t *sourceStream, size_t sourceLen,
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uint8_t *destStream, size_t maxDestLen, size_t *encodedLen,
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bool addStxEtx = true);
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static ReturnValue_t encode(const uint8_t *sourceStream, uint32_t sourceLen,
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uint8_t *destStream, uint32_t maxDestLen, uint32_t *encodedLen,
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bool addStxEtx = true);
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/**
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* Converts an encoded stream back
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* @param sourceStream
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* @param sourceStreamLen
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* @param readLen
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* @param destStream
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* @param maxDestStreamlen
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* @param decodedLen
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* @return
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*/
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static ReturnValue_t decode(const uint8_t *sourceStream,
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size_t sourceStreamLen, size_t *readLen, uint8_t *destStream,
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size_t maxDestStreamlen, size_t *decodedLen);
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};
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#endif /* DLEENCODER_H_ */
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#endif /* FRAMEWORK_GLOBALFUNCTIONS_DLEENCODER_H_ */
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@ -64,7 +64,8 @@ enum {
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LOCAL_POOL_OWNER_IF, //LPIF 58
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POOL_VARIABLE_IF, //PVA 59
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HOUSEKEEPING_MANAGER, //HKM 60
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PUS_PARSER, //PUSP 61
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DLE_ENCODER, //DLEE 61
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PUS_PARSER, //PUSP 62
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FW_CLASS_ID_COUNT //is actually count + 1 !
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};
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