unittest update
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#include "CatchFactory.h"
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#include <fsfw/events/EventManager.h>
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#include <fsfw/health/HealthTable.h>
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#include <fsfw/internalError/InternalErrorReporter.h>
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#include <fsfw/objectmanager/frameworkObjects.h>
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#include <fsfw/storagemanager/PoolManager.h>
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/**
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* @brief Produces system objects.
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* @details
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* Build tasks by using SystemObject Interface (Interface).
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* Header files of all tasks must be included
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* Please note that an object has to implement the system object interface
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* if the interface validity is checked or retrieved later by using the
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* get<TargetInterface>(object_id) function from the ObjectManagerIF.
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*
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* Framework objects are created first.
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*
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* @ingroup init
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*/
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void Factory::produce(void) {
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setStaticFrameworkObjectIds();
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new EventManager(objects::EVENT_MANAGER);
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new HealthTable(objects::HEALTH_TABLE);
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//new InternalErrorReporter(objects::INTERNAL_ERROR_REPORTER);
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{
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static constexpr uint8_t NUMBER_OF_POOLS = 5;
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const uint16_t element_sizes[NUMBER_OF_POOLS] = {16, 32, 64, 128, 1024};
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const uint16_t n_elements[NUMBER_OF_POOLS] = {100, 50, 25, 15, 5};
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new PoolManager<NUMBER_OF_POOLS>(objects::TC_STORE, element_sizes,
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n_elements);
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}
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{
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static constexpr uint8_t NUMBER_OF_POOLS = 5;
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const uint16_t element_sizes[NUMBER_OF_POOLS] = {16, 32, 64, 128, 1024};
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const uint16_t n_elements[NUMBER_OF_POOLS] = {100, 50, 25, 15, 5};
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new PoolManager<NUMBER_OF_POOLS>(objects::TM_STORE, element_sizes,
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n_elements);
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}
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{
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static constexpr uint8_t NUMBER_OF_POOLS = 6;
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const uint16_t element_sizes[NUMBER_OF_POOLS] = {32, 64, 512,
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1024, 2048, 4096};
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const uint16_t n_elements[NUMBER_OF_POOLS] = {200, 100, 50, 25, 15, 5};
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new PoolManager<NUMBER_OF_POOLS>(objects::IPC_STORE, element_sizes,
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n_elements);
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}
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}
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void Factory::setStaticFrameworkObjectIds() {
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}
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@ -29,13 +29,11 @@
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//! additional output which requires the translation files translateObjects
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//! and translateEvents (and their compiles source files)
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#if FSFW_OBJ_EVENT_TRANSLATION == 1
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#define FSFW_DEBUG_OUTPUT 1
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//! Specify whether info events are printed too.
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#define FSFW_DEBUG_INFO 1
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#include <translateObjects.h>
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#include <translateEvents.h>
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#else
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#define FSFW_DEBUG_OUTPUT 0
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#endif
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//! When using the newlib nano library, C99 support for stdio facilities
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56
unittest/testcfg/objects/CatchFactory.cpp
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56
unittest/testcfg/objects/CatchFactory.cpp
Normal file
@ -0,0 +1,56 @@
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#include "CatchFactory.h"
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#include <fsfw/events/EventManager.h>
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#include <fsfw/health/HealthTable.h>
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#include <fsfw/internalError/InternalErrorReporter.h>
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#include <fsfw/objectmanager/frameworkObjects.h>
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#include <fsfw/storagemanager/PoolManager.h>
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/**
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* @brief Produces system objects.
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* @details
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* Build tasks by using SystemObject Interface (Interface).
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* Header files of all tasks must be included
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* Please note that an object has to implement the system object interface
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* if the interface validity is checked or retrieved later by using the
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* get<TargetInterface>(object_id) function from the ObjectManagerIF.
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*
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* Framework objects are created first.
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*
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* @ingroup init
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*/
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void Factory::produce(void) {
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setStaticFrameworkObjectIds();
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new EventManager(objects::EVENT_MANAGER);
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new HealthTable(objects::HEALTH_TABLE);
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new InternalErrorReporter(objects::INTERNAL_ERROR_REPORTER);
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{
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PoolManager::LocalPoolConfig poolCfg = {
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{100, 16}, {50, 32}, {25, 64} , {15, 128}, {5, 1024}
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};
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new PoolManager(objects::TC_STORE, poolCfg);
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}
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{
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PoolManager::LocalPoolConfig poolCfg = {
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{100, 16}, {50, 32}, {25, 64} , {15, 128}, {5, 1024}
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};
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new PoolManager(objects::TM_STORE, poolCfg);
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}
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{
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PoolManager::LocalPoolConfig poolCfg = {
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{100, 16}, {50, 32}, {25, 64} , {15, 128}, {5, 1024}
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};
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new PoolManager(objects::IPC_STORE, poolCfg);
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}
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}
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void Factory::setStaticFrameworkObjectIds() {
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}
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