fixed up cross-ref
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@ -1,7 +1,10 @@
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.. _dhb-prim-doc:
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Device Handlers
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==================
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Device handler components rerpresent, control and monitor equipment, for example sensors or actuators of a spacecraft or the payload.
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Device handler components represent, control and monitor equipment, for example sensors or actuators
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of a spacecraft or the payload.
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Most device handlers have the same common functionality or
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requirements, which are fulfilled by implementing an certain interface:
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@ -17,7 +20,7 @@ requirements, which are fulfilled by implementing an certain interface:
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- The handler has modes. For example there are the core modes `MODE_ON`, `MODE_OFF`
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and `MODE_NORMAL` provided by the FSFW. `MODE_ON` means that a device is physically powered
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but that it is not periodically polling data from the
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physical device, `MODE_NORMAL` means that it is able to do that: :cpp:class`HasModesIF`
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physical device, `MODE_NORMAL` means that it is able to do that: :cpp:class:`HasModesIF`
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The device handler base therefore provides abstractions for a lot of common
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functionality, which can potentially avoid high amounts or logic and code duplication.
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@ -60,6 +63,7 @@ functions implemented:
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and the respective source file with sensible default return values:
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.. code-block:: cpp
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#include "TestDeviceHandler.h"
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TestDeviceHandler::TestDeviceHandler(object_id_t objectId, object_id_t comIF, CookieIF* cookie)
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@ -118,7 +118,7 @@ The DH has mechanisms to monitor the communication with the physical device whic
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for FDIR reaction. Device Handlers can be created by implementing ``DeviceHandlerBase``.
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A standard FDIR component for the DH will be created automatically but can
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be overwritten by the user. More information on DeviceHandlers can be found in the
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related [documentation section](doc/README-devicehandlers.md#top).
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related :ref:`documentation section <dhb-prim-doc>`.
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Modes and Health
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--------------------
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