fsfw/src/fsfw/objectmanager/ObjectManager.cpp

151 lines
4.6 KiB
C++

#include "fsfw/objectmanager/ObjectManager.h"
#include "fsfw/serviceinterface/ServiceInterface.h"
#if FSFW_CPP_OSTREAM_ENABLED == 1
#include <iomanip>
#endif
#include <cstdlib>
ObjectManager* ObjectManager::objManagerInstance = nullptr;
ObjectManager* ObjectManager::instance() {
if (objManagerInstance == nullptr) {
objManagerInstance = new ObjectManager();
}
return objManagerInstance;
}
void ObjectManager::setObjectFactoryFunction(produce_function_t objFactoryFunc, void* factoryArgs) {
this->objectFactoryFunction = objFactoryFunc;
this->factoryArgs = factoryArgs;
}
ObjectManager::ObjectManager() {}
ObjectManager::~ObjectManager() {
for (auto const& iter : objectList) {
delete iter.second;
}
}
ReturnValue_t ObjectManager::insert(object_id_t id, SystemObjectIF* object) {
auto returnPair = objectList.emplace(id, object);
if (returnPair.second) {
#if FSFW_CPP_OSTREAM_ENABLED == 1
// sif::debug << "ObjectManager::insert: Object " << std::hex
// << (int)id << std::dec << " inserted." << std::endl;
#endif
return this->RETURN_OK;
} else {
#if FSFW_CPP_OSTREAM_ENABLED == 1
sif::error << "ObjectManager::insert: Object ID " << std::hex << static_cast<uint32_t>(id)
<< std::dec << " is already in use!" << std::endl;
sif::error << "Terminating program" << std::endl;
#else
sif::printError("ObjectManager::insert: Object ID 0x%08x is already in use!\n",
static_cast<unsigned int>(id));
sif::printError("Terminating program");
#endif
// This is very severe and difficult to handle in other places.
std::exit(INSERTION_FAILED);
}
}
ReturnValue_t ObjectManager::remove(object_id_t id) {
if (this->getSystemObject(id) != NULL) {
this->objectList.erase(id);
#if FSFW_CPP_OSTREAM_ENABLED == 1
// sif::debug << "ObjectManager::removeObject: Object " << std::hex
// << (int)id << std::dec << " removed." << std::endl;
#endif
return RETURN_OK;
} else {
#if FSFW_CPP_OSTREAM_ENABLED == 1
sif::error << "ObjectManager::removeObject: Requested object " << std::hex << (int)id
<< std::dec << " not found." << std::endl;
#endif
return NOT_FOUND;
}
}
SystemObjectIF* ObjectManager::getSystemObject(object_id_t id) {
auto listIter = this->objectList.find(id);
if (listIter == this->objectList.end()) {
return nullptr;
} else {
return listIter->second;
}
}
void ObjectManager::produce() {
if (objectFactoryFunction == nullptr) {
#if FSFW_CPP_OSTREAM_ENABLED == 1
sif::error << "ObjectManager::initialize: Passed produceObjects "
"functions is nullptr!"
<< std::endl;
#else
sif::printError("ObjectManager::initialize: Passed produceObjects functions is nullptr!\n");
#endif
return;
}
objectFactoryFunction(factoryArgs);
}
void ObjectManager::initialize() {
produce();
ReturnValue_t result = RETURN_FAILED;
uint32_t errorCount = 0;
for (auto const& it : objectList) {
result = it.second->initialize();
if (result != RETURN_OK) {
#if FSFW_CPP_OSTREAM_ENABLED == 1
object_id_t var = it.first;
sif::error << "ObjectManager::initialize: Object 0x" << std::hex << std::setw(8)
<< std::setfill('0') << var
<< " failed to "
"initialize with code 0x"
<< result << std::dec << std::setfill(' ') << std::endl;
#endif
errorCount++;
}
}
if (errorCount > 0) {
#if FSFW_CPP_OSTREAM_ENABLED == 1
sif::error << "ObjectManager::ObjectManager: Counted " << errorCount
<< " failed initializations." << std::endl;
#endif
}
// Init was successful. Now check successful interconnections.
errorCount = 0;
for (auto const& it : objectList) {
result = it.second->checkObjectConnections();
if (result != RETURN_OK) {
#if FSFW_CPP_OSTREAM_ENABLED == 1
sif::error << "ObjectManager::ObjectManager: Object 0x" << std::hex << (int)it.first
<< " connection check failed with code 0x" << result << std::dec << std::endl;
#endif
errorCount++;
}
}
if (errorCount > 0) {
#if FSFW_CPP_OSTREAM_ENABLED == 1
sif::error << "ObjectManager::ObjectManager: Counted " << errorCount
<< " failed connection checks." << std::endl;
#endif
}
}
void ObjectManager::printList() {
#if FSFW_CPP_OSTREAM_ENABLED == 1
sif::debug << "ObjectManager: Object List contains:" << std::endl;
for (auto const& it : objectList) {
sif::debug << std::hex << it.first << " | " << it.second << std::endl;
}
#endif
}
const std::map<object_id_t, SystemObjectIF*> * ObjectManager::getObjectList(){
return &objectList;
}