fsfw/storagemanager/StorageAccessor.h

175 lines
5.4 KiB
C++

///**
// * @brief Helper classes to facilitate safe access to storages which is also
// * conforming to RAII principles
// * @details These helper can be used together with the
// * StorageManager classes to manage access to a storage.
// * It can take care of thread-safety while also providing
// * mechanisms to automatically clear storage data and unlocking the
// * pool.
// */
//#ifndef TEST_PROTOTYPES_STORAGEACCESSOR_H_
//#define TEST_PROTOTYPES_STORAGEACCESSOR_H_
//
//#include <framework/ipc/MutexHelper.h>
//#include <framework/storagemanager/StorageManagerIF.h>
//#include <memory>
//
//
///**
// * @brief Accessor class which can be returned by pool managers
// * or passed and set by pool managers to have safe access to the pool
// * resources.
// */
//class ConstStorageAccessor {
// //! StorageManager classes have exclusive access to private variables.
// template<uint8_t NUMBER_OF_POOLS>
// friend class PoolManager;
// template<uint8_t NUMBER_OF_POOLS>
// friend class LocalPool;
//public:
// /**
// * @brief Simple constructor which takes the store ID of the storage
// * entry to access.
// * @param storeId
// */
// ConstStorageAccessor(store_address_t storeId);
//
// /**
// * @brief Move ctor and move assignment allow returning accessors as
// * a returnvalue. They prevent resource being free prematurely.
// * Refer to: https://github.com/MicrosoftDocs/cpp-docs/blob/master/docs/cpp/
// * move-constructors-and-move-assignment-operators-cpp.md
// * @param
// * @return
// */
// ConstStorageAccessor& operator= (ConstStorageAccessor&&);
// ConstStorageAccessor (ConstStorageAccessor&&);
//
// //! The copy ctor and copy assignemnt should be deleted implicitely
// //! according to https://foonathan.net/2019/02/special-member-functions/
// //! but I still deleted them to make it more explicit. (remember rule of 5).
// ConstStorageAccessor& operator= (ConstStorageAccessor&) = delete;
// ConstStorageAccessor (ConstStorageAccessor&) = delete;
//
// /**
// * @brief The destructor in default configuration takes care of
// * deleting the accessed pool entry and unlocking the mutex
// */
// virtual ~ConstStorageAccessor();
//
// /**
// * @brief Returns a pointer to the read-only data
// * @return
// */
// const uint8_t* data() const;
//
// /**
// * @brief Copies the read-only data to the supplied pointer
// * @param pointer
// */
// void getDataCopy(uint8_t *pointer);
//
// /**
// * @brief Calling this will prevent the Accessor from deleting the data
// * when the destructor is called.
// */
// void release();
// /**
// * @brief Locks the supplied mutex.
// * @details
// * The mutex will be unlocked automatically
// * when this class is destroyed (for example when exiting the scope).
// * Only one mutex can be locked at a time!
// * @param mutex
// * @param mutexTimeout
// * @return
// */
// ReturnValue_t lock(MutexIF* mutex,
// uint32_t mutexTimeout = MutexIF::NO_TIMEOUT);
// /**
// * @brief Unlocks the mutex (if one has been locked previously).
// * Unless this function is called, the mutex is unlocked
// * when the class exits the scope.
// */
// void unlock();
//
//
// /**
// * Get the size of the data
// * @return
// */
// size_t size() const;
//
// /**
// * Get the storage ID.
// * @return
// */
// store_address_t getId() const;
//
// void print() const;
//protected:
// const uint8_t* constDataPointer = nullptr;
// store_address_t storeId;
// size_t size_ = 0;
// //! Managing pool, has to assign itself.
// StorageManagerIF* store = nullptr;
// //! Unique pointer to the mutex lock instance. Is initialized by
// //! the pool manager.
// std::unique_ptr<MutexHelper> mutexLock = nullptr;
// bool deleteData = true;
//
// enum class AccessState {
// UNINIT,
// READ
// };
// //! Internal state for safety reasons.
// AccessState internalState = AccessState::UNINIT;
// /**
// * Used by the pool manager instances to assign themselves to the
// * accessor. This is necessary to delete the data when the acessor
// * exits the scope ! The internal state will be considered read
// * when this function is called, so take care all data is set properly as
// * well.
// * @param
// */
// void assignStore(StorageManagerIF*);
//
//};
//
//
///**
// * @brief Child class for modifyable data. Also has a normal pointer member.
// */
//class StorageAccessor: public ConstStorageAccessor {
// //! StorageManager classes have exclusive access to private variables.
// template<uint8_t NUMBER_OF_POOLS>
// friend class PoolManager;
// template<uint8_t NUMBER_OF_POOLS>
// friend class LocalPool;
//public:
// StorageAccessor(store_address_t storeId);
// /**
// * @brief Move ctor and move assignment allow returning accessors as
// * a returnvalue. They prevent resource being free prematurely.
// * Refer to: https://github.com/MicrosoftDocs/cpp-docs/blob/master/docs/cpp/
// * move-constructors-and-move-assignment-operators-cpp.md
// * @param
// * @return
// */
// StorageAccessor& operator= (StorageAccessor&&);
// StorageAccessor (StorageAccessor&&);
//
// ReturnValue_t write(uint8_t *data, size_t size,
// uint16_t offset);
// uint8_t* data();
//
//private:
// //! Non-const pointer for modifyable data.
// uint8_t* dataPointer = nullptr;
// //! For modifyable data, the const pointer is assigned to the normal
// //! pointer by the pool manager so both access functions can be used safely
// void assignConstPointer();
//};
//
//#endif /* TEST_PROTOTYPES_STORAGEACCESSOR_H_ */