fsfw/osal/linux/TaskFactory.cpp

35 lines
1.4 KiB
C++

#include <framework/osal/linux/FixedTimeslotTask.h>
#include <framework/osal/linux/PeriodicPosixTask.h>
#include <framework/tasks/TaskFactory.h>
#include <framework/returnvalues/HasReturnvaluesIF.h>
//TODO: Different variant than the lazy loading in QueueFactory. What's better and why?
TaskFactory* TaskFactory::factoryInstance = new TaskFactory();
TaskFactory::~TaskFactory() {
}
TaskFactory* TaskFactory::instance() {
return TaskFactory::factoryInstance;
}
PeriodicTaskIF* TaskFactory::createPeriodicTask(TaskName name_,TaskPriority taskPriority_,TaskStackSize stackSize_,TaskPeriod periodInSeconds_,TaskDeadlineMissedFunction deadLineMissedFunction_) {
return static_cast<PeriodicTaskIF*>(new PeriodicPosixTask(name_, taskPriority_,stackSize_,periodInSeconds_ * 1000,deadLineMissedFunction_));
}
FixedTimeslotTaskIF* TaskFactory::createFixedTimeslotTask(TaskName name_,TaskPriority taskPriority_,TaskStackSize stackSize_,TaskPeriod periodInSeconds_,TaskDeadlineMissedFunction deadLineMissedFunction_) {
return static_cast<FixedTimeslotTaskIF*>(new FixedTimeslotTask(name_, taskPriority_,stackSize_,periodInSeconds_*1000));
}
ReturnValue_t TaskFactory::deleteTask(PeriodicTaskIF* task) {
//TODO not implemented
return HasReturnvaluesIF::RETURN_FAILED;
}
ReturnValue_t TaskFactory::delayTask(uint32_t delayMs){
return PosixThread::sleep(delayMs*1000000ull);
}
TaskFactory::TaskFactory() {
}