subsystem convergence

This commit is contained in:
Robin Müller 2020-12-14 11:35:45 +01:00
parent 7eeba71619
commit 252bfa5c39
4 changed files with 96 additions and 93 deletions

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@ -1,5 +1,4 @@
#include "Subsystem.h"
#include "../health/HealthMessage.h"
#include "../objectmanager/ObjectManagerIF.h"
#include "../serialize/SerialArrayListAdapter.h"
@ -11,21 +10,12 @@
Subsystem::Subsystem(object_id_t setObjectId, object_id_t parent,
uint32_t maxNumberOfSequences, uint32_t maxNumberOfTables) :
SubsystemBase(setObjectId, parent, 0), isInTransition(false), childrenChangedHealth(
false), uptimeStartTable(0), currentTargetTable(), targetMode(
0), targetSubmode(SUBMODE_NONE), initialMode(0), currentSequenceIterator(), modeTables(
maxNumberOfTables), modeSequences(maxNumberOfSequences), IPCStore(
NULL)
#ifdef USE_MODESTORE
,modeStore(NULL)
#endif
{
SubsystemBase(setObjectId, parent, 0), isInTransition(false),
childrenChangedHealth(false), currentTargetTable(),
targetSubmode(SUBMODE_NONE), currentSequenceIterator(),
modeTables(maxNumberOfTables), modeSequences(maxNumberOfSequences) {}
}
Subsystem::~Subsystem() {
//Auto-generated destructor stub
}
Subsystem::~Subsystem() {}
ReturnValue_t Subsystem::checkSequence(HybridIterator<ModeListEntry> iter,
Mode_t fallbackSequence) {
@ -351,7 +341,8 @@ ReturnValue_t Subsystem::addSequence(ArrayList<ModeListEntry> *sequence,
ReturnValue_t result;
//Before initialize() is called, tables must not be checked as the children are not added yet.
//Before initialize() is called, tables must not be checked as the
//children are not added yet.
//Sequences added before are checked by initialize()
if (!preInit) {
result = checkSequence(
@ -397,8 +388,8 @@ ReturnValue_t Subsystem::addTable(ArrayList<ModeListEntry> *table, Mode_t id,
ReturnValue_t result;
//Before initialize() is called, tables must not be checked as the children are not added yet.
//Tables added before are checked by initialize()
//Before initialize() is called, tables must not be checked as the children
//are not added yet. Tables added before are checked by initialize()
if (!preInit) {
result = checkTable(
HybridIterator<ModeListEntry>(table->front(), table->back()));
@ -589,12 +580,14 @@ void Subsystem::transitionFailed(ReturnValue_t failureCode,
triggerEvent(MODE_TRANSITION_FAILED, failureCode, parameter);
if (mode == targetMode) {
//already tried going back to the current mode
//go into fallback mode, also set current mode to fallback mode, so we come here at the next fail
//go into fallback mode, also set current mode to fallback mode,
//so we come here at the next fail
modeHelper.setForced(true);
ReturnValue_t result;
if ((result = checkSequence(getFallbackSequence(mode))) != RETURN_OK) {
triggerEvent(FALLBACK_FAILED, result, getFallbackSequence(mode));
isInTransition = false; //keep still and allow arbitrary mode commands to recover
//keep still and allow arbitrary mode commands to recover
isInTransition = false;
return;
}
mode = getFallbackSequence(mode);
@ -658,8 +651,10 @@ void Subsystem::cantKeepMode() {
modeHelper.setForced(true);
//already set the mode, so that we do not try to go back in our old mode when the transition fails
//already set the mode, so that we do not try to go back in our old mode
//when the transition fails
mode = getFallbackSequence(mode);
//SHOULDDO: We should store submodes for fallback sequence as well, otherwise we should get rid of submodes completely.
//SHOULDDO: We should store submodes for fallback sequence as well,
//otherwise we should get rid of submodes completely.
startTransition(mode, SUBMODE_NONE);
}

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@ -1,14 +1,19 @@
#ifndef SUBSYSTEM_H_
#define SUBSYSTEM_H_
#ifndef FSFW_SUBSYSTEM_SUBSYSTEM_H_
#define FSFW_SUBSYSTEM_SUBSYSTEM_H_
#include "SubsystemBase.h"
#include "modes/ModeDefinitions.h"
#include "../container/FixedArrayList.h"
#include "../container/FixedMap.h"
#include "../container/HybridIterator.h"
#include "../container/SinglyLinkedList.h"
#include "../serialize/SerialArrayListAdapter.h"
#include "modes/ModeDefinitions.h"
#include "SubsystemBase.h"
/**
* @brief TODO: documentation missing
* @details
*/
class Subsystem: public SubsystemBase, public HasModeSequenceIF {
public:
static const uint8_t INTERFACE_ID = CLASS_ID::SUBSYSTEM;
@ -30,8 +35,13 @@ public:
static const ReturnValue_t TARGET_TABLE_NOT_REACHED = MAKE_RETURN_CODE(0xA1);
static const ReturnValue_t TABLE_CHECK_FAILED = MAKE_RETURN_CODE(0xA2);
/**
* TODO: Doc for constructor
* @param setObjectId
* @param parent
* @param maxNumberOfSequences
* @param maxNumberOfTables
*/
Subsystem(object_id_t setObjectId, object_id_t parent,
uint32_t maxNumberOfSequences, uint32_t maxNumberOfTables);
virtual ~Subsystem();
@ -44,31 +54,27 @@ public:
void setInitialMode(Mode_t mode);
virtual ReturnValue_t initialize();
virtual ReturnValue_t initialize() override;
virtual ReturnValue_t checkObjectConnections();
virtual ReturnValue_t checkObjectConnections() override;
virtual MessageQueueId_t getSequenceCommandQueue() const;
virtual MessageQueueId_t getSequenceCommandQueue() const override;
/**
*
*
* IMPORTANT: Do not call on non existing sequence! Use existsSequence() first
*
* @brief Checks whether a sequence, identified by a mode.
* @param sequence
* @return
*/
ReturnValue_t checkSequence(Mode_t sequence);
/**
*
*
* IMPORTANT: Do not call on non existing sequence! Use existsSequence() first
*
* @brief Checks whether a sequence, identified by a mode list iterator
* and a fallback sequence.
* @param iter
* @return
*/
ReturnValue_t checkSequence(HybridIterator<ModeListEntry> iter, Mode_t fallbackSequence);
ReturnValue_t checkSequence(HybridIterator<ModeListEntry> iter,
Mode_t fallbackSequence);
protected:
struct EntryPointer {
@ -92,15 +98,15 @@ protected:
bool childrenChangedHealth;
uint32_t uptimeStartTable;
uint32_t uptimeStartTable = 0;
HybridIterator<ModeListEntry> currentTargetTable;
Mode_t targetMode;
Mode_t targetMode = 0;
Submode_t targetSubmode;
Mode_t initialMode;
Mode_t initialMode = 0;
HybridIterator<ModeListEntry> currentSequenceIterator;
@ -108,10 +114,10 @@ protected:
FixedMap<Mode_t, SequenceInfo> modeSequences;
StorageManagerIF *IPCStore;
StorageManagerIF *IPCStore = nullptr;
#ifdef USE_MODESTORE
ModeStoreIF *modeStore;
ModeStoreIF *modeStore = nullptr;
#endif
bool existsModeSequence(Mode_t id);
@ -124,8 +130,6 @@ protected:
HybridIterator<ModeListEntry> getCurrentTable();
// void startSequence(Mode_t sequence);
/**
* DO NOT USE ON NON EXISTING SEQUENCE
*
@ -153,7 +157,8 @@ protected:
virtual void startTransition(Mode_t mode, Submode_t submode);
void sendSerializablesAsCommandMessage(Command_t command, SerializeIF **elements, uint8_t count);
void sendSerializablesAsCommandMessage(Command_t command,
SerializeIF **elements, uint8_t count);
void transitionFailed(ReturnValue_t failureCode, uint32_t parameter);
@ -161,4 +166,4 @@ protected:
};
#endif /* SUBSYSTEM_H_ */
#endif /* FSFW_SUBSYSTEM_SUBSYSTEM_H_ */

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@ -1,15 +1,15 @@
#include "SubsystemBase.h"
#include "../serviceinterface/ServiceInterfaceStream.h"
#include "../serviceinterface/ServiceInterfaceStream.h"
#include "../subsystem/SubsystemBase.h"
#include "../ipc/QueueFactory.h"
SubsystemBase::SubsystemBase(object_id_t setObjectId, object_id_t parent,
Mode_t initialMode, uint16_t commandQueueDepth) :
SystemObject(setObjectId), mode(initialMode), submode(SUBMODE_NONE),
childrenChangedMode(false), commandsOutstanding(0), commandQueue(NULL),
childrenChangedMode(false),
commandQueue(QueueFactory::instance()->createMessageQueue(
commandQueueDepth, CommandMessage::MAX_MESSAGE_SIZE)),
healthHelper(this, setObjectId), modeHelper(this), parentId(parent) {
commandQueue = QueueFactory::instance()->createMessageQueue(commandQueueDepth,
CommandMessage::MAX_MESSAGE_SIZE);
}
SubsystemBase::~SubsystemBase() {
@ -21,10 +21,11 @@ ReturnValue_t SubsystemBase::registerChild(object_id_t objectId) {
ChildInfo info;
HasModesIF *child = objectManager->get<HasModesIF>(objectId);
//This is a rather ugly hack to have the changedHealth info for all children available. (needed for FOGs).
// This is a rather ugly hack to have the changedHealth info for all
// children available.
HasHealthIF* healthChild = objectManager->get<HasHealthIF>(objectId);
if (child == NULL) {
if (healthChild == NULL) {
if (child == nullptr) {
if (healthChild == nullptr) {
return CHILD_DOESNT_HAVE_MODES;
} else {
info.commandQueue = healthChild->getCommandQueue();
@ -38,14 +39,11 @@ ReturnValue_t SubsystemBase::registerChild(object_id_t objectId) {
info.submode = SUBMODE_NONE;
info.healthChanged = false;
std::pair<std::map<object_id_t, ChildInfo>::iterator, bool> returnValue =
childrenMap.insert(
std::pair<object_id_t, ChildInfo>(objectId, info));
if (!(returnValue.second)) {
auto resultPair = childrenMap.emplace(objectId, info);
if (not resultPair.second) {
return COULD_NOT_INSERT_CHILD;
} else {
return RETURN_OK;
}
return RETURN_OK;
}
ReturnValue_t SubsystemBase::checkStateAgainstTable(
@ -76,15 +74,15 @@ ReturnValue_t SubsystemBase::checkStateAgainstTable(
return RETURN_OK;
}
void SubsystemBase::executeTable(HybridIterator<ModeListEntry> tableIter, Submode_t targetSubmode) {
CommandMessage message;
void SubsystemBase::executeTable(HybridIterator<ModeListEntry> tableIter,
Submode_t targetSubmode) {
CommandMessage command;
std::map<object_id_t, ChildInfo>::iterator iter;
commandsOutstanding = 0;
for (; tableIter.value != NULL; ++tableIter) {
for (; tableIter.value != nullptr; ++tableIter) {
object_id_t object = tableIter.value->getObject();
if ((iter = childrenMap.find(object)) == childrenMap.end()) {
//illegal table entry, should only happen due to misconfigured mode table
@ -100,17 +98,17 @@ void SubsystemBase::executeTable(HybridIterator<ModeListEntry> tableIter, Submod
if (healthHelper.healthTable->hasHealth(object)) {
if (healthHelper.healthTable->isFaulty(object)) {
ModeMessage::setModeMessage(&message,
ModeMessage::setModeMessage(&command,
ModeMessage::CMD_MODE_COMMAND, HasModesIF::MODE_OFF,
SUBMODE_NONE);
} else {
if (modeHelper.isForced()) {
ModeMessage::setModeMessage(&message,
ModeMessage::setModeMessage(&command,
ModeMessage::CMD_MODE_COMMAND_FORCED,
tableIter.value->getMode(), submodeToCommand);
} else {
if (healthHelper.healthTable->isCommandable(object)) {
ModeMessage::setModeMessage(&message,
ModeMessage::setModeMessage(&command,
ModeMessage::CMD_MODE_COMMAND,
tableIter.value->getMode(), submodeToCommand);
} else {
@ -119,17 +117,17 @@ void SubsystemBase::executeTable(HybridIterator<ModeListEntry> tableIter, Submod
}
}
} else {
ModeMessage::setModeMessage(&message, ModeMessage::CMD_MODE_COMMAND,
ModeMessage::setModeMessage(&command, ModeMessage::CMD_MODE_COMMAND,
tableIter.value->getMode(), submodeToCommand);
}
if ((iter->second.mode == ModeMessage::getMode(&message))
&& (iter->second.submode == ModeMessage::getSubmode(&message))
if ((iter->second.mode == ModeMessage::getMode(&command))
&& (iter->second.submode == ModeMessage::getSubmode(&command))
&& !modeHelper.isForced()) {
continue; //don't send redundant mode commands (produces event spam), but still command if mode is forced to reach lower levels
}
ReturnValue_t result = commandQueue->sendMessage(
iter->second.commandQueue, &message);
iter->second.commandQueue, &command);
if (result == RETURN_OK) {
++commandsOutstanding;
}
@ -306,31 +304,31 @@ void SubsystemBase::announceMode(bool recursive) {
void SubsystemBase::checkCommandQueue() {
ReturnValue_t result;
CommandMessage message;
CommandMessage command;
for (result = commandQueue->receiveMessage(&message); result == RETURN_OK;
result = commandQueue->receiveMessage(&message)) {
for (result = commandQueue->receiveMessage(&command); result == RETURN_OK;
result = commandQueue->receiveMessage(&command)) {
result = healthHelper.handleHealthCommand(&message);
result = healthHelper.handleHealthCommand(&command);
if (result == RETURN_OK) {
continue;
}
result = modeHelper.handleModeCommand(&message);
result = modeHelper.handleModeCommand(&command);
if (result == RETURN_OK) {
continue;
}
result = handleModeReply(&message);
result = handleModeReply(&command);
if (result == RETURN_OK) {
continue;
}
result = handleCommandMessage(&message);
result = handleCommandMessage(&command);
if (result != RETURN_OK) {
CommandMessage reply;
reply.setReplyRejected(CommandMessage::UNKNOWN_COMMAND,
message.getCommand());
command.getCommand());
replyToCommand(&reply);
}
}

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@ -1,5 +1,7 @@
#ifndef SUBSYSTEMBASE_H_
#define SUBSYSTEMBASE_H_
#ifndef FSFW_SUBSYSTEM_SUBSYSTEMBASE_H_
#define FSFW_SUBSYSTEM_SUBSYSTEMBASE_H_
#include "modes/HasModeSequenceIF.h"
#include "../container/HybridIterator.h"
#include "../health/HasHealthIF.h"
@ -7,11 +9,14 @@
#include "../modes/HasModesIF.h"
#include "../objectmanager/SystemObject.h"
#include "../returnvalues/HasReturnvaluesIF.h"
#include "modes/HasModeSequenceIF.h"
#include "../tasks/ExecutableObjectIF.h"
#include "../ipc/MessageQueueIF.h"
#include <map>
/**
* @defgroup subsystems Subsystem Objects
* Contains all Subsystem and Assemblies
*/
class SubsystemBase: public SystemObject,
public HasModesIF,
public HasHealthIF,
@ -30,17 +35,17 @@ public:
Mode_t initialMode = 0, uint16_t commandQueueDepth = 8);
virtual ~SubsystemBase();
virtual MessageQueueId_t getCommandQueue() const;
virtual MessageQueueId_t getCommandQueue() const override;
ReturnValue_t registerChild(object_id_t objectId);
virtual ReturnValue_t initialize();
virtual ReturnValue_t initialize() override;
virtual ReturnValue_t performOperation(uint8_t opCode);
virtual ReturnValue_t performOperation(uint8_t opCode) override;
virtual ReturnValue_t setHealth(HealthState health);
virtual ReturnValue_t setHealth(HealthState health) override;
virtual HasHealthIF::HealthState getHealth();
virtual HasHealthIF::HealthState getHealth() override;
protected:
struct ChildInfo {
@ -58,9 +63,9 @@ protected:
/**
* Always check this against <=0, so you are robust against too many replies
*/
int32_t commandsOutstanding;
int32_t commandsOutstanding = 0;
MessageQueueIF* commandQueue;
MessageQueueIF* commandQueue = nullptr;
HealthHelper healthHelper;
@ -122,4 +127,4 @@ protected:
virtual void modeChanged();
};
#endif /* SUBSYSTEMBASE_H_ */
#endif /* FSFW_SUBSYSTEM_SUBSYSTEMBASE_H_ */