100 lines
3.2 KiB
C++
100 lines
3.2 KiB
C++
#ifndef FSFW_DATAPOOL_POOLVARIABLEIF_H_
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#define FSFW_DATAPOOL_POOLVARIABLEIF_H_
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#include "../returnvalues/HasReturnvaluesIF.h"
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#include "../serialize/SerializeIF.h"
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/**
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* @brief This interface is used to control data pool
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* variable representations.
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* @details
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* To securely handle data pool variables, all pool entries are locally
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* managed by data pool variable access classes, which are called pool
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* variables. To ensure a common state of a set of variables needed in a
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* function, these local pool variables again are managed by other classes,
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* like the DataSet classes. This interface provides unified access to
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* local pool variables for such manager classes.
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* @author Bastian Baetz
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* @ingroup data_pool
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*/
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class PoolVariableIF : public SerializeIF {
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friend class PoolDataSetBase;
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friend class GlobDataSet;
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friend class LocalPoolDataSetBase;
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public:
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static constexpr uint8_t INTERFACE_ID = CLASS_ID::POOL_VARIABLE_IF;
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static constexpr ReturnValue_t INVALID_READ_WRITE_MODE = MAKE_RETURN_CODE(0xA0);
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static constexpr bool VALID = 1;
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static constexpr bool INVALID = 0;
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static constexpr uint32_t NO_PARAMETER = 0xffffffff;
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enum ReadWriteMode_t {
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VAR_READ, VAR_WRITE, VAR_READ_WRITE
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};
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/**
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* @brief This is an empty virtual destructor,
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* as it is proposed for C++ interfaces.
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*/
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virtual ~PoolVariableIF() {}
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/**
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* @brief This method returns if the variable is write-only,
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* read-write or read-only.
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*/
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virtual ReadWriteMode_t getReadWriteMode() const = 0;
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/**
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* @brief This operation shall return the data pool id of the variable.
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*/
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virtual uint32_t getDataPoolId() const = 0;
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/**
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* @brief With this call, the valid information of the
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* variable is returned.
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*/
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virtual bool isValid() const = 0;
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/**
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* @brief With this call, the valid information of the variable is set.
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*/
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virtual void setValid(bool validity) = 0;
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/**
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* @brief The commit call shall write back a newly calculated local
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* value to the data pool.
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* @details
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* It is assumed that these calls are implemented in a thread-safe manner!
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*/
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virtual ReturnValue_t commit(uint32_t lockTimeout) = 0;
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/**
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* @brief The read call shall read the value of this parameter from
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* the data pool and store the content locally.
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* @details
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* It is assumbed that these calls are implemented in a thread-safe manner!
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*/
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virtual ReturnValue_t read(uint32_t lockTimeout) = 0;
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protected:
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/**
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* @brief Same as commit with the difference that comitting will be
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* performed without a lock
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* @return
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* This can be used if the lock protection is handled externally
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* to avoid the overhead of locking and unlocking consecutively.
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* Declared protected to avoid free public usage.
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*/
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virtual ReturnValue_t readWithoutLock() = 0;
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/**
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* @brief Same as commit with the difference that comitting will be
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* performed without a lock
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* @return
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* This can be used if the lock protection is handled externally
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* to avoid the overhead of locking and unlocking consecutively.
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* Declared protected to avoid free public usage.
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*/
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virtual ReturnValue_t commitWithoutLock() = 0;
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};
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using pool_rwm_t = PoolVariableIF::ReadWriteMode_t;
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#endif /* FSFW_DATAPOOL_POOLVARIABLEIF_H_ */
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