some doc typos
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//! embedded environments. The pool implementation will also track the size of the data stored
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//! inside it.
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//!
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//! Transaction with the [pool][LocalPool] are done using a special [address][StoreAddr] type.
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//! Transactions with the [pool][LocalPool] are done using a special [address][StoreAddr] type.
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//! Adding any data to the pool will yield a store address. Modification and read operations are
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//! done using a reference to a store address. Deletion will consume the store address.
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//!
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@ -10,7 +10,7 @@
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//! # Examples
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//!
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//! Basic single-threaded example where a full success sequence for a given ping telecommand is
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//! executed. Note that the verification port could also be done in a separate thread.
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//! executed. Note that the verification part could also be done in a separate thread.
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//!
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//! ```
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//! use std::sync::{Arc, RwLock};
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