vorago-reb1/README.md
Robin Mueller 3304410a64
All checks were successful
Rust/vorago-reb1/pipeline/head This commit looks good
update links in README
2022-06-18 22:30:58 +02:00

83 lines
3.1 KiB
Markdown

[![Crates.io](https://img.shields.io/crates/v/vorago-reb1)](https://crates.io/crates/vorago-reb1)
[![ci](https://github.com/us-irs/vorago-reb1-rs/actions/workflows/ci.yml/badge.svg)](https://github.com/us-irs/vorago-reb1-rs/actions/workflows/ci.yml)
[![docs.rs](https://img.shields.io/docsrs/vorago-reb1)](https://docs.rs/vorago-reb1)
# Rust BSP for the Vorago REB1 development board
This is the Rust **B**oard **S**upport **P**ackage crate for the Vorago REB1 development board.
Its aim is to provide drivers for the board features of the REB1 board
The BSP builds on top of the [HAL crate for VA108xx devices](https://egit.irs.uni-stuttgart.de/rust/va108xx-hal).
## Building
Building an application requires the `thumbv6m-none-eabi` cross-compiler toolchain.
If you have not installed it yet, you can do so with
```sh
rustup target add thumbv6m-none-eabi
```
This repository provides some example applications to show how the BSP is used. For example
you can build the blinky example with
```sh
cargo build --example blinky-leds
```
If you have not done this yet, it is recommended to read some of the excellent resources
available to learn Rust:
- [Rust Embedded Book](https://docs.rust-embedded.org/book/)
- [Rust Discovery Book](https://docs.rust-embedded.org/discovery/)
## Flashing from the command line
A `jlink.gdb` file is provided to allow flashing of the board from the command line.
1. Ensure that you have a suitable GDB application like `arm-none-eabi-gdb` or `gdb-multiarch`
installed first. On Windows, you can use [xPacks](https://xpack.github.io/arm-none-eabi-gcc/).
On Linux, you can install `gdb-multiarch` from the package manager.
2. Install the [JLink Tools](https://www.segger.com/downloads/jlink/#J-LinkSoftwareAndDocumentationPack).
3. Start the JLink GDB server with the GUI or from the command line. The device should be recognized
automatically
4. Make sure to select an appropriate runner in the `.cargo/config.toml` file depending on which
GDB application you are using
5. Use
```sh
cargo run --example blinky-leds
```
to flash the board. The debugger should stop at the start of the main.
## Debugging with VS Code
The REB1 board features an on-board JTAG, so all that is required to flash the board is a
Micro-USB cable and an
You can debug applications on the REB1 board with a graphical user interface using VS Code with
the [`Cortex-Debug` plugin](https://marketplace.visualstudio.com/items?itemName=marus25.cortex-debug).
Some sample configuration files for VS code were provided as well. You can simply use `Run and Debug`
to automatically rebuild and flash your application.
The `tasks.json` and the `launch.json` files are generic and you can use them immediately by
opening the folder in VS code or adding it to a workspace.
If you would like to use a custom GDB application, you can specify the gdb binary in the following
configuration variables in your `settings.json`:
- `"cortex-debug.gdbPath"`
- `"cortex-debug.gdbPath.linux"`
- `"cortex-debug.gdbPath.windows"`
- `"cortex-debug.gdbPath.osx"`
## Flashing the non-volatile memory
Coming Soon