added executeAction
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This commit is contained in:
Marius Eggert 2023-02-22 16:10:30 +01:00
parent 19d04c0023
commit 2a91105124
2 changed files with 16 additions and 0 deletions

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@ -40,6 +40,18 @@ ReturnValue_t AcsController::handleCommandMessage(CommandMessage *message) {
return result;
}
ReturnValue_t AcsController::executeAction(ActionId_t actionId, MessageQueueId_t commandedBy,
const uint8_t *data, size_t size) {
switch (actionId) {
case 0: {
return HasActionsIF::EXECUTION_FINISHED;
}
default: {
return HasActionsIF::INVALID_ACTION_ID;
}
}
}
MessageQueueId_t AcsController::getCommandQueue() const { return commandQueue->getId(); }
ReturnValue_t AcsController::getParameter(uint8_t domainId, uint8_t parameterId,

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@ -66,6 +66,10 @@ class AcsController : public ExtendedControllerBase, public ReceivesParameterMes
ReturnValue_t handleCommandMessage(CommandMessage* message) override;
void performControlOperation() override;
/* HasActionsIF overrides */
ReturnValue_t executeAction(ActionId_t actionId, MessageQueueId_t commandedBy,
const uint8_t* data, size_t size) override;
ReturnValue_t initializeLocalDataPool(localpool::DataPool& localDataPoolMap,
LocalDataPoolManager& poolManager) override;
LocalPoolDataSetBase* getDataSetHandle(sid_t sid) override;