First Version of ACS Controller #329
@ -67,16 +67,17 @@ void SusConverter::calcAngle(lp_vec_t<uint16_t, 6> susChannel) {
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}
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}
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void SusConverter::calibration(const float coeffAlpha[9][10], const float coeffBeta[9][10]) {
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void SusConverter::calibration(const float coeffAlpha[9][10], const float coeffBeta[9][10]) {
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uint8_t index, k, l;
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uint8_t index;
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float k, l;
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// while loop iterates above all calibration cells to use the different calibration functions in
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// while loop iterates above all calibration cells to use the different calibration functions in
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// each cell
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// each cell
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k = 0;
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k = 0;
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while (k < 3) {
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while (k < 3) {
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k = k + 1;
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k++;
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l = 0;
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l = 0;
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while (l < 3) {
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while (l < 3) {
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l = l + 1;
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l++;
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// if-condition to check in which cell the data point has to be
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// if-condition to check in which cell the data point has to be
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if ((alphaBetaRaw[0] > ((completeCellWidth * ((k - 1) / 3)) - halfCellWidth) &&
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if ((alphaBetaRaw[0] > ((completeCellWidth * ((k - 1) / 3)) - halfCellWidth) &&
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alphaBetaRaw[0] < ((completeCellWidth * (k / 3)) - halfCellWidth)) &&
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alphaBetaRaw[0] < ((completeCellWidth * (k / 3)) - halfCellWidth)) &&
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@ -131,113 +132,3 @@ float* SusConverter::getSunVectorSensorFrame(lp_vec_t<uint16_t, 6> susChannel,
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return calculateSunVector();
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return calculateSunVector();
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}
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}
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bool SusConverter::getValidFlag(uint8_t susNumber) { return validFlag[susNumber]; }
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float* SusConverter::TransferSunVector() {
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float* sunVectorEIVE = 0;
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sunVectorEIVE = new float[3];
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uint8_t susAvail = 12;
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int8_t basisMatrixUse[3][3];
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float sunVectorMatrixEIVE[3][12] = {0};
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float sunVectorMatrixBodyFrame[3][12];
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for (uint8_t susNumber = 0; susNumber < 12;
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susNumber++) { // save the sun vector of each SUS in their body frame into an array for
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// further processing
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float* SunVectorBodyFrame = &SunVectorBodyFrame[susNumber];
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sunVectorMatrixBodyFrame[0][susNumber] = SunVectorBodyFrame[0];
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sunVectorMatrixBodyFrame[1][susNumber] = SunVectorBodyFrame[1];
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sunVectorMatrixBodyFrame[2][susNumber] = SunVectorBodyFrame[2];
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}
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for (uint8_t susNumber = 0; susNumber < 12; susNumber++) {
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if (getValidFlag(susNumber) == returnvalue::FAILED) {
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susAvail -= 1;
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} // if the SUS data is not valid ->
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for (uint8_t c1 = 0; c1 < 3; c1++) {
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for (uint8_t c2 = 0; c2 < 3; c2++) {
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switch (susNumber) {
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case 0:
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basisMatrixUse[c1][c2] =
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acsParameters.susHandlingParameters.sus0orientationMatrix[c1][c2];
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break;
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case 1:
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basisMatrixUse[c1][c2] =
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acsParameters.susHandlingParameters.sus1orientationMatrix[c1][c2];
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break;
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case 2:
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basisMatrixUse[c1][c2] =
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acsParameters.susHandlingParameters.sus2orientationMatrix[c1][c2];
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break;
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case 3:
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basisMatrixUse[c1][c2] =
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acsParameters.susHandlingParameters.sus3orientationMatrix[c1][c2];
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break;
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case 4:
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basisMatrixUse[c1][c2] =
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acsParameters.susHandlingParameters.sus4orientationMatrix[c1][c2];
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break;
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case 5:
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basisMatrixUse[c1][c2] =
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acsParameters.susHandlingParameters.sus5orientationMatrix[c1][c2];
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break;
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case 6:
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basisMatrixUse[c1][c2] =
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acsParameters.susHandlingParameters.sus6orientationMatrix[c1][c2];
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break;
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case 7:
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basisMatrixUse[c1][c2] =
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acsParameters.susHandlingParameters.sus7orientationMatrix[c1][c2];
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break;
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case 8:
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basisMatrixUse[c1][c2] =
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acsParameters.susHandlingParameters.sus8orientationMatrix[c1][c2];
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break;
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case 9:
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basisMatrixUse[c1][c2] =
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acsParameters.susHandlingParameters.sus9orientationMatrix[c1][c2];
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break;
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case 10:
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basisMatrixUse[c1][c2] =
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acsParameters.susHandlingParameters.sus10orientationMatrix[c1][c2];
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break;
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case 11:
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basisMatrixUse[c1][c2] =
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acsParameters.susHandlingParameters.sus11orientationMatrix[c1][c2];
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break;
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}
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}
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}
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// matrix multiplication for transition in EIVE coordinatesystem
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for (uint8_t p = 0; p < 3; p++) {
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for (uint8_t q = 0; q < 3; q++) {
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// normal matrix multiplication
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sunVectorMatrixEIVE[p][susNumber] +=
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(basisMatrixUse[p][q] * sunVectorMatrixBodyFrame[q][susNumber]);
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}
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}
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}
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if (susAvail > 0) { // Calculate one sun vector out of all sun vectors from the different SUS
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for (uint8_t i = 0; i < 3; i++) {
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float sum = 0;
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for (uint8_t susNumber = 0; susNumber < 12; susNumber++) {
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if (getValidFlag(susNumber) == returnvalue::OK) {
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sum += sunVectorMatrixEIVE[i][susNumber];
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// printf("%f\n", SunVectorMatrixEIVE[i][susNumber]);
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}
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}
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// ToDo: decide on length on sun vector
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sunVectorEIVE[i] = sum;
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}
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VectorOperations<float>::normalize(sunVectorEIVE, sunVectorEIVE, 3);
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} else {
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// No sus is valid
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throw std::invalid_argument("No sun sensor is valid"); // throw error
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}
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return sunVectorEIVE;
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}
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