Merge pull request 'refactor power module' (#590) from eive/fsfw:mueller/refactor-power-switch-if-etc into development
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Reviewed-on: #590
This commit is contained in:
Steffen Gaisser 2022-05-12 18:37:45 +02:00
commit a83b86ccd2
17 changed files with 403 additions and 51 deletions

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@ -25,18 +25,41 @@ and this project adheres to [Semantic Versioning](http://semver.org/).
PR: https://egit.irs.uni-stuttgart.de/fsfw/fsfw/pulls/572
- HAL Devicehandlers: Periodic printout is run-time configurable now
- `oneShotAction` flag in the `TestTask` class is not static anymore
- HAL Linux Uart: Baudrate and bits per word are enums now, avoiding misconfigurations
PR: https://egit.irs.uni-stuttgart.de/fsfw/fsfw/pulls/585
- IPC Message Queue Handling: Allow passing an optional `MqArgs` argument into the MessageQueue
creation call. It allows passing context information and an arbitrary user argument into
the message queue. Also streamlined and simplified `MessageQueue` implementation for all OSALs
PR: https://egit.irs.uni-stuttgart.de/fsfw/fsfw/pulls/583
- Clock:
- `timeval` to `TimeOfDay_t`
- Added Mutex for gmtime calls: (compare http://www.opengate.at/blog/2020/01/timeless/)
- Moved the statics used by Clock in ClockCommon.cpp to this file
- Better check for leap seconds
- Added Unittests for Clock (only getter)
### HAL
- HAL Linux SPI: Set the Clock Default State when setting new SPI speed
and mode
PR: https://egit.irs.uni-stuttgart.de/fsfw/fsfw/pulls/573
- GPIO HAL: `Direction`, `GpioOperation` and `Levels` are enum classes now, which prevents
name clashes with Windows defines.
PR: https://egit.irs.uni-stuttgart.de/fsfw/fsfw/pulls/572
- HAL Linux Uart: Baudrate and bits per word are enums now, avoiding misconfigurations
PR: https://egit.irs.uni-stuttgart.de/fsfw/fsfw/pulls/585
### Time
PR: https://egit.irs.uni-stuttgart.de/fsfw/fsfw/pulls/584 and
https://egit.irs.uni-stuttgart.de/fsfw/fsfw/pulls/593
- `timeval` to `TimeOfDay_t`
- Added Mutex for gmtime calls: (compare http://www.opengate.at/blog/2020/01/timeless/)
- Moved the statics used by Clock in ClockCommon.cpp to this file
- Better check for leap seconds
- Added Unittests for Clock (only getter)
### Power
- `PowerSwitchIF`: Remove `const` specifier from `sendSwitchCommand` and `sendFuseOnCommand` and
also specify a `ReturnValue_t` return type
PR: https://egit.irs.uni-stuttgart.de/fsfw/fsfw/pulls/590
- Extend `PowerSwitcher` module to optionally check current state when calling `turnOn` or
`turnOff`. Tis can be helpful to avoid commanding switches which do not need commanding
PR: https://egit.irs.uni-stuttgart.de/fsfw/fsfw/pulls/590
## Removed
@ -66,6 +89,10 @@ and this project adheres to [Semantic Versioning](http://semver.org/).
PR: https://egit.irs.uni-stuttgart.de/fsfw/fsfw/pulls/559
- Added ETL dependency and improved library dependency management
PR: https://egit.irs.uni-stuttgart.de/fsfw/fsfw/pulls/592
- Add a `DummyPowerSwitcher` module which can be useful for test setups when no PCDU is available
PR: https://egit.irs.uni-stuttgart.de/fsfw/fsfw/pulls/590
- New typedef for switcher type
PR: https://egit.irs.uni-stuttgart.de/fsfw/fsfw/pulls/590
- `Subsystem`: New API to add table and sequence entries
## Fixed

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@ -1,7 +1,7 @@
target_sources(${LIB_FSFW_NAME}
PRIVATE
Fuse.cpp
PowerComponent.cpp
PowerSensor.cpp
PowerSwitcher.cpp
target_sources(${LIB_FSFW_NAME} PRIVATE
Fuse.cpp
PowerComponent.cpp
PowerSensor.cpp
PowerSwitcher.cpp
DummyPowerSwitcher.cpp
)

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@ -0,0 +1,47 @@
#include "DummyPowerSwitcher.h"
DummyPowerSwitcher::DummyPowerSwitcher(object_id_t objectId, size_t numberOfSwitches,
size_t numberOfFuses, bool registerGlobally,
uint32_t switchDelayMs)
: SystemObject(objectId, registerGlobally),
switcherList(numberOfSwitches),
fuseList(numberOfFuses),
switchDelayMs(switchDelayMs) {}
void DummyPowerSwitcher::setInitialSwitcherList(std::vector<ReturnValue_t> switcherList) {
this->switcherList = switcherList;
}
void DummyPowerSwitcher::setInitialFusesList(std::vector<ReturnValue_t> fuseList) {
this->fuseList = fuseList;
}
ReturnValue_t DummyPowerSwitcher::sendSwitchCommand(power::Switch_t switchNr, ReturnValue_t onOff) {
if (switchNr < switcherList.capacity()) {
switcherList[switchNr] = onOff;
}
return RETURN_FAILED;
}
ReturnValue_t DummyPowerSwitcher::sendFuseOnCommand(uint8_t fuseNr) {
if (fuseNr < fuseList.capacity()) {
fuseList[fuseNr] = FUSE_ON;
}
return RETURN_FAILED;
}
ReturnValue_t DummyPowerSwitcher::getSwitchState(power::Switch_t switchNr) const {
if (switchNr < switcherList.capacity()) {
return switcherList[switchNr];
}
return HasReturnvaluesIF::RETURN_FAILED;
}
ReturnValue_t DummyPowerSwitcher::getFuseState(uint8_t fuseNr) const {
if (fuseNr < fuseList.capacity()) {
return fuseList[fuseNr];
}
return HasReturnvaluesIF::RETURN_FAILED;
}
uint32_t DummyPowerSwitcher::getSwitchDelayMs(void) const { return switchDelayMs; }

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@ -0,0 +1,38 @@
#ifndef FSFW_SRC_FSFW_POWER_DUMMYPOWERSWITCHER_H_
#define FSFW_SRC_FSFW_POWER_DUMMYPOWERSWITCHER_H_
#include <cstddef>
#include <vector>
#include "PowerSwitchIF.h"
#include "definitions.h"
#include "fsfw/objectmanager/SystemObject.h"
/**
* @brief This component can be used to simulate a power switcher like a
* Power Control Distribution Unit (PCDU)
* @details
* The dummy switcher will simply cache the commanded fuse and switch states and return them
* in the according switch getter functions. In that sense, it simulates an ideal PCDU.
*/
class DummyPowerSwitcher : public SystemObject, public PowerSwitchIF {
public:
DummyPowerSwitcher(object_id_t objectId, size_t numberOfSwitches, size_t numberOfFuses,
bool registerGlobally = true, uint32_t switchDelayMs = 5000);
void setInitialSwitcherList(std::vector<ReturnValue_t> switcherList);
void setInitialFusesList(std::vector<ReturnValue_t> switcherList);
virtual ReturnValue_t sendSwitchCommand(power::Switch_t switchNr, ReturnValue_t onOff) override;
virtual ReturnValue_t sendFuseOnCommand(uint8_t fuseNr) override;
virtual ReturnValue_t getSwitchState(power::Switch_t switchNr) const override;
virtual ReturnValue_t getFuseState(uint8_t fuseNr) const override;
virtual uint32_t getSwitchDelayMs(void) const override;
private:
std::vector<ReturnValue_t> switcherList;
std::vector<ReturnValue_t> fuseList;
uint32_t switchDelayMs = 5000;
};
#endif /* FSFW_SRC_FSFW_POWER_DUMMYPOWERSWITCHER_H_ */

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@ -34,14 +34,14 @@ class Fuse : public SystemObject,
};
static const uint8_t SUBSYSTEM_ID = SUBSYSTEM_ID::PCDU_1;
static const Event FUSE_CURRENT_HIGH = MAKE_EVENT(
1, severity::LOW); //!< PSS detected that current on a fuse is totally out of bounds.
static const Event FUSE_WENT_OFF =
MAKE_EVENT(2, severity::LOW); //!< PSS detected a fuse that went off.
static const Event POWER_ABOVE_HIGH_LIMIT =
MAKE_EVENT(4, severity::LOW); //!< PSS detected a fuse that violates its limits.
static const Event POWER_BELOW_LOW_LIMIT =
MAKE_EVENT(5, severity::LOW); //!< PSS detected a fuse that violates its limits.
//! PSS detected that current on a fuse is totally out of bounds.
static const Event FUSE_CURRENT_HIGH = MAKE_EVENT(1, severity::LOW);
//! PSS detected a fuse that went off.
static const Event FUSE_WENT_OFF = MAKE_EVENT(2, severity::LOW);
//! PSS detected a fuse that violates its limits.
static const Event POWER_ABOVE_HIGH_LIMIT = MAKE_EVENT(4, severity::LOW);
//! PSS detected a fuse that violates its limits.
static const Event POWER_BELOW_LOW_LIMIT = MAKE_EVENT(5, severity::LOW);
typedef std::list<PowerComponentIF *> DeviceList;
Fuse(object_id_t fuseObjectId, uint8_t fuseId, sid_t variableSet, VariableIds ids,

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@ -15,7 +15,8 @@ PowerSensor::PowerSensor(object_id_t objectId, sid_t setId, VariableIds ids, Def
limits.currentMin, limits.currentMax, events.currentLow, events.currentHigh),
voltageLimit(objectId, MODULE_ID_VOLTAGE, ids.pidVoltage, confirmationCount,
limits.voltageMin, limits.voltageMax, events.voltageLow, events.voltageHigh) {
commandQueue = QueueFactory::instance()->createMessageQueue();
commandQueue =
QueueFactory::instance()->createMessageQueue(3, MessageQueueMessage::MAX_MESSAGE_SIZE);
}
PowerSensor::~PowerSensor() { QueueFactory::instance()->deleteMessageQueue(commandQueue); }

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@ -3,6 +3,7 @@
#include "../events/Event.h"
#include "../returnvalues/HasReturnvaluesIF.h"
#include "definitions.h"
/**
*
* @brief This interface defines a connection to a device that is capable of
@ -37,11 +38,11 @@ class PowerSwitchIF : public HasReturnvaluesIF {
* @param switchNr
* @param onOff on == @c SWITCH_ON; off != @c SWITCH_ON
*/
virtual void sendSwitchCommand(uint8_t switchNr, ReturnValue_t onOff) const = 0;
virtual ReturnValue_t sendSwitchCommand(power::Switch_t switchNr, ReturnValue_t onOff) = 0;
/**
* Sends a command to the Power Unit to enable a certain fuse.
*/
virtual void sendFuseOnCommand(uint8_t fuseNr) const = 0;
virtual ReturnValue_t sendFuseOnCommand(uint8_t fuseNr) = 0;
/**
* get the state of the Switches.
@ -51,7 +52,7 @@ class PowerSwitchIF : public HasReturnvaluesIF {
* - @c SWITCH_OFF if the specified switch is off.
* - @c RETURN_FAILED if an error occured
*/
virtual ReturnValue_t getSwitchState(uint8_t switchNr) const = 0;
virtual ReturnValue_t getSwitchState(power::Switch_t switchNr) const = 0;
/**
* get state of a fuse.
* @param fuseNr

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@ -1,19 +1,12 @@
#include "fsfw/power/PowerSwitcher.h"
#include "definitions.h"
#include "fsfw/objectmanager/ObjectManager.h"
#include "fsfw/serviceinterface/ServiceInterface.h"
PowerSwitcher::PowerSwitcher(uint8_t setSwitch1, uint8_t setSwitch2,
PowerSwitcher::State_t setStartState)
: state(setStartState), firstSwitch(setSwitch1), secondSwitch(setSwitch2) {}
ReturnValue_t PowerSwitcher::initialize(object_id_t powerSwitchId) {
power = ObjectManager::instance()->get<PowerSwitchIF>(powerSwitchId);
if (power == nullptr) {
return HasReturnvaluesIF::RETURN_FAILED;
}
return HasReturnvaluesIF::RETURN_OK;
}
PowerSwitcher::PowerSwitcher(PowerSwitchIF* switcher, power::Switch_t setSwitch1,
power::Switch_t setSwitch2, PowerSwitcher::State_t setStartState)
: power(switcher), state(setStartState), firstSwitch(setSwitch1), secondSwitch(setSwitch2) {}
ReturnValue_t PowerSwitcher::getStateOfSwitches() {
SwitchReturn_t result = howManySwitches();
@ -52,18 +45,37 @@ void PowerSwitcher::commandSwitches(ReturnValue_t onOff) {
return;
}
void PowerSwitcher::turnOn() {
void PowerSwitcher::turnOn(bool checkCurrentState) {
if (checkCurrentState) {
if (getStateOfSwitches() == PowerSwitchIF::SWITCH_ON) {
state = SWITCH_IS_ON;
return;
}
}
commandSwitches(PowerSwitchIF::SWITCH_ON);
state = WAIT_ON;
}
void PowerSwitcher::turnOff() {
void PowerSwitcher::turnOff(bool checkCurrentState) {
if (checkCurrentState) {
if (getStateOfSwitches() == PowerSwitchIF::SWITCH_OFF) {
state = SWITCH_IS_OFF;
return;
}
}
commandSwitches(PowerSwitchIF::SWITCH_OFF);
state = WAIT_OFF;
}
bool PowerSwitcher::active() {
if (state == WAIT_OFF or state == WAIT_ON) {
return true;
}
return false;
}
PowerSwitcher::SwitchReturn_t PowerSwitcher::howManySwitches() {
if (secondSwitch == NO_SWITCH) {
if (secondSwitch == power::NO_SWITCH) {
return ONE_SWITCH;
} else {
return TWO_SWITCHES;

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@ -14,28 +14,29 @@ class PowerSwitcher : public HasReturnvaluesIF {
SWITCH_IS_OFF,
SWITCH_IS_ON,
};
State_t state;
static const uint8_t INTERFACE_ID = CLASS_ID::POWER_SWITCHER;
static const ReturnValue_t IN_POWER_TRANSITION = MAKE_RETURN_CODE(1);
static const ReturnValue_t SWITCH_STATE_MISMATCH = MAKE_RETURN_CODE(2);
PowerSwitcher(uint8_t setSwitch1, uint8_t setSwitch2 = NO_SWITCH,
PowerSwitcher(PowerSwitchIF* switcher, power::Switch_t setSwitch1,
power::Switch_t setSwitch2 = power::NO_SWITCH,
State_t setStartState = SWITCH_IS_OFF);
ReturnValue_t initialize(object_id_t powerSwitchId);
void turnOn();
void turnOff();
void turnOn(bool checkCurrentState = true);
void turnOff(bool checkCurrentState = true);
bool active();
void doStateMachine();
State_t getState();
ReturnValue_t checkSwitchState();
uint32_t getSwitchDelay();
uint8_t getFirstSwitch() const;
uint8_t getSecondSwitch() const;
power::Switch_t getFirstSwitch() const;
power::Switch_t getSecondSwitch() const;
private:
uint8_t firstSwitch;
uint8_t secondSwitch;
PowerSwitchIF* power = nullptr;
State_t state;
power::Switch_t firstSwitch = power::NO_SWITCH;
power::Switch_t secondSwitch = power::NO_SWITCH;
static const uint8_t NO_SWITCH = 0xFF;
enum SwitchReturn_t { ONE_SWITCH = 1, TWO_SWITCHES = 2 };
ReturnValue_t getStateOfSwitches();
void commandSwitches(ReturnValue_t onOff);

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@ -0,0 +1,13 @@
#ifndef FSFW_SRC_FSFW_POWER_DEFINITIONS_H_
#define FSFW_SRC_FSFW_POWER_DEFINITIONS_H_
#include <cstdint>
namespace power {
using Switch_t = uint8_t;
static constexpr Switch_t NO_SWITCH = 0xFF;
} // namespace power
#endif /* FSFW_SRC_FSFW_POWER_DEFINITIONS_H_ */

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@ -11,7 +11,10 @@ target_sources(${FSFW_TEST_TGT} PRIVATE
)
add_subdirectory(testcfg)
add_subdirectory(mocks)
add_subdirectory(action)
add_subdirectory(power)
add_subdirectory(container)
add_subdirectory(osal)
add_subdirectory(serialize)

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@ -0,0 +1,3 @@
target_sources(${FSFW_TEST_TGT} PRIVATE
PowerSwitcherMock.cpp
)

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@ -0,0 +1,77 @@
#include "PowerSwitcherMock.h"
static uint32_t SWITCH_REQUEST_UPDATE_VALUE = 0;
PowerSwitcherMock::PowerSwitcherMock() {}
ReturnValue_t PowerSwitcherMock::sendSwitchCommand(power::Switch_t switchNr, ReturnValue_t onOff) {
if (switchMap.count(switchNr) == 0) {
switchMap.emplace(switchNr, SwitchInfo(switchNr, onOff));
} else {
SwitchInfo& info = switchMap.at(switchNr);
info.currentState = onOff;
if (onOff == PowerSwitchIF::SWITCH_ON) {
info.timesCalledOn++;
} else {
info.timesCalledOff++;
}
}
return RETURN_OK;
}
ReturnValue_t PowerSwitcherMock::sendFuseOnCommand(uint8_t fuseNr) {
if (fuseMap.count(fuseNr) == 0) {
fuseMap.emplace(fuseNr, FuseInfo(fuseNr));
} else {
FuseInfo& info = fuseMap.at(fuseNr);
info.timesCalled++;
}
return RETURN_OK;
}
ReturnValue_t PowerSwitcherMock::getSwitchState(power::Switch_t switchNr) const {
if (switchMap.count(switchNr) == 1) {
auto& info = switchMap.at(switchNr);
SWITCH_REQUEST_UPDATE_VALUE++;
return info.currentState;
}
return RETURN_FAILED;
}
ReturnValue_t PowerSwitcherMock::getFuseState(uint8_t fuseNr) const {
if (fuseMap.count(fuseNr) == 1) {
return FUSE_ON;
} else {
return FUSE_OFF;
}
return RETURN_FAILED;
}
uint32_t PowerSwitcherMock::getSwitchDelayMs(void) const { return 5000; }
SwitchInfo::SwitchInfo() : switcher(0) {}
SwitchInfo::SwitchInfo(power::Switch_t switcher, ReturnValue_t initState)
: switcher(switcher), currentState(initState) {}
FuseInfo::FuseInfo(uint8_t fuse) : fuse(fuse) {}
void PowerSwitcherMock::getSwitchInfo(power::Switch_t switcher, SwitchInfo& info) {
if (switchMap.count(switcher) == 1) {
info = switchMap.at(switcher);
}
}
void PowerSwitcherMock::getFuseInfo(uint8_t fuse, FuseInfo& info) {
if (fuseMap.count(fuse) == 1) {
info = fuseMap.at(fuse);
}
}
uint32_t PowerSwitcherMock::getAmountSwitchStatWasRequested() {
return SWITCH_REQUEST_UPDATE_VALUE;
}
void PowerSwitcherMock::initSwitch(power::Switch_t switchNr) {
switchMap.emplace(switchNr, SwitchInfo(switchNr, PowerSwitchIF::SWITCH_OFF));
}

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@ -0,0 +1,52 @@
#ifndef FSFW_TESTS_SRC_FSFW_TESTS_UNIT_MOCKS_POWERSWITCHERMOCK_H_
#define FSFW_TESTS_SRC_FSFW_TESTS_UNIT_MOCKS_POWERSWITCHERMOCK_H_
#include <fsfw/power/PowerSwitchIF.h>
#include <map>
#include <utility>
struct SwitchInfo {
public:
SwitchInfo();
SwitchInfo(power::Switch_t switcher, ReturnValue_t initState);
power::Switch_t switcher;
ReturnValue_t currentState = PowerSwitchIF::SWITCH_OFF;
uint32_t timesCalledOn = 0;
uint32_t timesCalledOff = 0;
uint32_t timesStatusRequested = 0;
};
struct FuseInfo {
public:
FuseInfo(uint8_t fuse);
uint8_t fuse;
uint32_t timesCalled = 0;
};
class PowerSwitcherMock : public PowerSwitchIF {
public:
PowerSwitcherMock();
ReturnValue_t sendSwitchCommand(power::Switch_t switchNr, ReturnValue_t onOff) override;
ReturnValue_t sendFuseOnCommand(uint8_t fuseNr) override;
ReturnValue_t getSwitchState(power::Switch_t switchNr) const override;
ReturnValue_t getFuseState(uint8_t fuseNr) const override;
uint32_t getSwitchDelayMs(void) const override;
void getSwitchInfo(power::Switch_t switcher, SwitchInfo& info);
void getFuseInfo(uint8_t fuse, FuseInfo& info);
uint32_t getAmountSwitchStatWasRequested();
void initSwitch(power::Switch_t switchNr);
private:
using SwitchOnOffPair = std::pair<power::Switch_t, ReturnValue_t>;
using FuseOnOffPair = std::pair<uint8_t, ReturnValue_t>;
std::map<power::Switch_t, SwitchInfo> switchMap;
std::map<uint8_t, FuseInfo> fuseMap;
};
#endif /* FSFW_TESTS_SRC_FSFW_TESTS_UNIT_MOCKS_POWERSWITCHERMOCK_H_ */

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@ -0,0 +1,3 @@
target_sources(${FSFW_TEST_TGT} PRIVATE
testPowerSwitcher.cpp
)

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@ -0,0 +1,73 @@
#include <fsfw/power/DummyPowerSwitcher.h>
#include <fsfw/power/PowerSwitcher.h>
#include <fsfw_tests/unit/mocks/PowerSwitcherMock.h>
#include <catch2/catch_test_macros.hpp>
#include "objects/systemObjectList.h"
TEST_CASE("Power Switcher", "[power-switcher]") {
PowerSwitcherMock mock;
PowerSwitcher switcher(&mock, 1);
DummyPowerSwitcher dummySwitcher(objects::DUMMY_POWER_SWITCHER, 5, 5, false);
PowerSwitcher switcherUsingDummy(&dummySwitcher, 1);
SwitchInfo switchInfo;
mock.initSwitch(1);
SECTION("Basic Tests") {
REQUIRE(switcher.getFirstSwitch() == 1);
REQUIRE(switcher.getSecondSwitch() == power::NO_SWITCH);
// Default start state
REQUIRE(switcher.getState() == PowerSwitcher::SWITCH_IS_OFF);
switcher.turnOn(true);
REQUIRE(mock.getAmountSwitchStatWasRequested() == 1);
REQUIRE(switcher.getState() == PowerSwitcher::WAIT_ON);
REQUIRE(switcher.checkSwitchState() == PowerSwitcher::IN_POWER_TRANSITION);
REQUIRE(switcher.active());
switcher.doStateMachine();
REQUIRE(switcher.getState() == PowerSwitcher::SWITCH_IS_ON);
mock.getSwitchInfo(1, switchInfo);
REQUIRE(switchInfo.timesCalledOn == 1);
REQUIRE(not switcher.active());
REQUIRE(mock.getAmountSwitchStatWasRequested() == 2);
REQUIRE(switcher.checkSwitchState() == HasReturnvaluesIF::RETURN_OK);
REQUIRE(mock.getAmountSwitchStatWasRequested() == 3);
switcher.turnOff(false);
REQUIRE(mock.getAmountSwitchStatWasRequested() == 3);
REQUIRE(switcher.getState() == PowerSwitcher::WAIT_OFF);
REQUIRE(switcher.active());
REQUIRE(switcher.getState() == PowerSwitcher::WAIT_OFF);
switcher.doStateMachine();
mock.getSwitchInfo(1, switchInfo);
REQUIRE(switcher.getState() == PowerSwitcher::SWITCH_IS_OFF);
REQUIRE(switchInfo.timesCalledOn == 1);
REQUIRE(switchInfo.timesCalledOff == 1);
REQUIRE(not switcher.active());
REQUIRE(mock.getAmountSwitchStatWasRequested() == 4);
}
SECTION("Dummy Test") {
// Same tests, but we can't really check the dummy
REQUIRE(switcherUsingDummy.getFirstSwitch() == 1);
REQUIRE(switcherUsingDummy.getSecondSwitch() == power::NO_SWITCH);
REQUIRE(switcherUsingDummy.getState() == PowerSwitcher::SWITCH_IS_OFF);
switcherUsingDummy.turnOn(true);
REQUIRE(switcherUsingDummy.getState() == PowerSwitcher::WAIT_ON);
REQUIRE(switcherUsingDummy.active());
switcherUsingDummy.doStateMachine();
REQUIRE(switcherUsingDummy.getState() == PowerSwitcher::SWITCH_IS_ON);
REQUIRE(not switcherUsingDummy.active());
switcherUsingDummy.turnOff(false);
REQUIRE(switcherUsingDummy.getState() == PowerSwitcher::WAIT_OFF);
REQUIRE(switcherUsingDummy.active());
REQUIRE(switcherUsingDummy.getState() == PowerSwitcher::WAIT_OFF);
switcherUsingDummy.doStateMachine();
REQUIRE(switcherUsingDummy.getState() == PowerSwitcher::SWITCH_IS_OFF);
REQUIRE(not switcherUsingDummy.active());
}
SECTION("More Dummy Tests") {
}
}

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@ -21,8 +21,9 @@ enum sourceObjects : uint32_t {
HK_RECEIVER_MOCK = 22,
TEST_LOCAL_POOL_OWNER_BASE = 25,
SHARED_SET_ID = 26
SHARED_SET_ID = 26,
DUMMY_POWER_SWITCHER = 27
};
}