Merge remote-tracking branch 'upstream/development' into eive/develop

This commit is contained in:
Robin Müller 2021-06-12 15:24:08 +02:00
commit d700fb551c
6 changed files with 150 additions and 401 deletions

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@ -1,5 +1,5 @@
target_sources(${LIB_FSFW_NAME} PRIVATE
MemoryHelper.cpp
MemoryMessage.cpp
GenericFileSystemMessage.cpp
target_sources(${LIB_FSFW_NAME}
PRIVATE
MemoryHelper.cpp
MemoryMessage.cpp
)

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@ -1,132 +0,0 @@
#include "GenericFileSystemMessage.h"
void GenericFileSystemMessage::setCreateFileCommand(CommandMessage* message,
store_address_t storeId) {
message->setCommand(CMD_CREATE_FILE);
message->setParameter2(storeId.raw);
}
void GenericFileSystemMessage::setDeleteFileCommand(
CommandMessage* message, store_address_t storeId) {
message->setCommand(CMD_DELETE_FILE);
message->setParameter2(storeId.raw);
}
void GenericFileSystemMessage::setCreateDirectoryCommand(
CommandMessage* message, store_address_t storeId) {
message->setCommand(CMD_CREATE_DIRECTORY);
message->setParameter2(storeId.raw);
}
void GenericFileSystemMessage::setReportFileAttributesCommand(CommandMessage *message,
store_address_t storeId) {
message->setCommand(CMD_REPORT_FILE_ATTRIBUTES);
message->setParameter2(storeId.raw);
}
void GenericFileSystemMessage::setReportFileAttributesReply(CommandMessage *message,
store_address_t storeId) {
message->setCommand(REPLY_REPORT_FILE_ATTRIBUTES);
message->setParameter2(storeId.raw);
}
void GenericFileSystemMessage::setDeleteDirectoryCommand(CommandMessage* message,
store_address_t storeId) {
message->setCommand(CMD_DELETE_DIRECTORY);
message->setParameter2(storeId.raw);
}
void GenericFileSystemMessage::setLockFileCommand(CommandMessage *message,
store_address_t storeId) {
message->setCommand(CMD_LOCK_FILE);
message->setParameter2(storeId.raw);
}
void GenericFileSystemMessage::setUnlockFileCommand(CommandMessage *message,
store_address_t storeId) {
message->setCommand(CMD_UNLOCK_FILE);
message->setParameter2(storeId.raw);
}
void GenericFileSystemMessage::setSuccessReply(CommandMessage *message) {
message->setCommand(COMPLETION_SUCCESS);
}
void GenericFileSystemMessage::setFailureReply(CommandMessage *message,
ReturnValue_t errorCode, uint32_t errorParam) {
message->setCommand(COMPLETION_FAILED);
message->setParameter(errorCode);
message->setParameter2(errorParam);
}
store_address_t GenericFileSystemMessage::getStoreId(const CommandMessage* message) {
store_address_t temp;
temp.raw = message->getParameter2();
return temp;
}
ReturnValue_t GenericFileSystemMessage::getFailureReply(
const CommandMessage *message, uint32_t* errorParam) {
if(errorParam != nullptr) {
*errorParam = message->getParameter2();
}
return message->getParameter();
}
void GenericFileSystemMessage::setFinishStopWriteCommand(CommandMessage *message,
store_address_t storeId) {
message->setCommand(CMD_FINISH_APPEND_TO_FILE);
message->setParameter2(storeId.raw);
}
void GenericFileSystemMessage::setFinishStopWriteReply(CommandMessage *message,
store_address_t storeId) {
message->setCommand(REPLY_FINISH_APPEND);
message->setParameter2(storeId.raw);
}
void GenericFileSystemMessage::setCopyCommand(CommandMessage* message,
store_address_t storeId) {
message->setCommand(CMD_COPY_FILE);
message->setParameter2(storeId.raw);
}
void GenericFileSystemMessage::setWriteCommand(CommandMessage* message,
store_address_t storeId) {
message->setCommand(CMD_APPEND_TO_FILE);
message->setParameter2(storeId.raw);
}
void GenericFileSystemMessage::setReadCommand(CommandMessage* message,
store_address_t storeId) {
message->setCommand(CMD_READ_FROM_FILE);
message->setParameter2(storeId.raw);
}
void GenericFileSystemMessage::setFinishAppendReply(CommandMessage* message,
store_address_t storageID) {
message->setCommand(REPLY_FINISH_APPEND);
message->setParameter2(storageID.raw);
}
void GenericFileSystemMessage::setReadReply(CommandMessage* message,
bool readFinished, store_address_t storeId) {
message->setCommand(REPLY_READ_FROM_FILE);
message->setParameter(readFinished);
message->setParameter2(storeId.raw);
}
void GenericFileSystemMessage::setReadFinishedReply(CommandMessage *message,
store_address_t storeId) {
message->setCommand(REPLY_READ_FINISHED_STOP);
message->setParameter2(storeId.raw);
}
bool GenericFileSystemMessage::getReadReply(const CommandMessage *message,
store_address_t *storeId) {
if(storeId != nullptr) {
(*storeId).raw = message->getParameter2();
}
return message->getParameter();
}

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@ -1,113 +0,0 @@
#ifndef MISSION_MEMORY_GENERICFILESYSTEMMESSAGE_H_
#define MISSION_MEMORY_GENERICFILESYSTEMMESSAGE_H_
#include <cstdint>
#include <fsfw/ipc/CommandMessageIF.h>
#include <fsfw/ipc/FwMessageTypes.h>
#include <fsfw/ipc/CommandMessage.h>
#include <fsfw/storagemanager/storeAddress.h>
/**
* @brief These messages are sent to an object implementing HasFilesystemIF.
* @details
* Enables a message-based file management. The user can add custo commands be implementing
* this generic class.
* @author Jakob Meier, R. Mueller
*/
class GenericFileSystemMessage {
public:
/* Instantiation forbidden */
GenericFileSystemMessage() = delete;
static const uint8_t MESSAGE_ID = messagetypes::FILE_SYSTEM_MESSAGE;
/* PUS standard (ECSS-E-ST-70-41C15 2016 p.654) */
static const Command_t CMD_CREATE_FILE = MAKE_COMMAND_ID(1);
static const Command_t CMD_DELETE_FILE = MAKE_COMMAND_ID(2);
/** Report file attributes */
static const Command_t CMD_REPORT_FILE_ATTRIBUTES = MAKE_COMMAND_ID(3);
static const Command_t REPLY_REPORT_FILE_ATTRIBUTES = MAKE_COMMAND_ID(4);
/** Command to lock a file, setting it read-only */
static const Command_t CMD_LOCK_FILE = MAKE_COMMAND_ID(5);
/** Command to unlock a file, enabling further operations on it */
static const Command_t CMD_UNLOCK_FILE = MAKE_COMMAND_ID(6);
/**
* Find file in repository, using a search pattern.
* Please note that * is the wildcard character.
* For example, when looking for all files which start with have the
* structure tm<something>.bin, tm*.bin can be used.
*/
static const Command_t CMD_FIND_FILE = MAKE_COMMAND_ID(7);
static const Command_t CMD_CREATE_DIRECTORY = MAKE_COMMAND_ID(9);
static const Command_t CMD_DELETE_DIRECTORY = MAKE_COMMAND_ID(10);
static const Command_t CMD_RENAME_DIRECTORY = MAKE_COMMAND_ID(11);
/** Dump contents of a repository */
static const Command_t CMD_DUMP_REPOSITORY = MAKE_COMMAND_ID(12);
/** Repository dump reply */
static const Command_t REPLY_DUMY_REPOSITORY = MAKE_COMMAND_ID(13);
static constexpr Command_t CMD_COPY_FILE = MAKE_COMMAND_ID(14);
static constexpr Command_t CMD_MOVE_FILE = MAKE_COMMAND_ID(15);
static const Command_t COMPLETION_SUCCESS = MAKE_COMMAND_ID(128);
static const Command_t COMPLETION_FAILED = MAKE_COMMAND_ID(129);
// These command IDs will remain until CFDP has been introduced and consolidated.
/** Append operation commands */
static const Command_t CMD_APPEND_TO_FILE = MAKE_COMMAND_ID(130);
static const Command_t CMD_FINISH_APPEND_TO_FILE = MAKE_COMMAND_ID(131);
static const Command_t REPLY_FINISH_APPEND = MAKE_COMMAND_ID(132);
static const Command_t CMD_READ_FROM_FILE = MAKE_COMMAND_ID(140);
static const Command_t REPLY_READ_FROM_FILE = MAKE_COMMAND_ID(141);
static const Command_t CMD_STOP_READ = MAKE_COMMAND_ID(142);
static const Command_t REPLY_READ_FINISHED_STOP = MAKE_COMMAND_ID(143);
static void setLockFileCommand(CommandMessage* message, store_address_t storeId);
static void setUnlockFileCommand(CommandMessage* message, store_address_t storeId);
static void setCreateFileCommand(CommandMessage* message,
store_address_t storeId);
static void setDeleteFileCommand(CommandMessage* message,
store_address_t storeId);
static void setReportFileAttributesCommand(CommandMessage* message,
store_address_t storeId);
static void setReportFileAttributesReply(CommandMessage* message,
store_address_t storeId);
static void setCreateDirectoryCommand(CommandMessage* message,
store_address_t storeId);
static void setDeleteDirectoryCommand(CommandMessage* message,
store_address_t storeId);
static void setSuccessReply(CommandMessage* message);
static void setFailureReply(CommandMessage* message,
ReturnValue_t errorCode, uint32_t errorParam = 0);
static void setCopyCommand(CommandMessage* message, store_address_t storeId);
static void setWriteCommand(CommandMessage* message,
store_address_t storeId);
static void setFinishStopWriteCommand(CommandMessage* message,
store_address_t storeId);
static void setFinishStopWriteReply(CommandMessage* message,
store_address_t storeId);
static void setFinishAppendReply(CommandMessage* message,
store_address_t storeId);
static void setReadCommand(CommandMessage* message,
store_address_t storeId);
static void setReadFinishedReply(CommandMessage* message,
store_address_t storeId);
static void setReadReply(CommandMessage* message, bool readFinished,
store_address_t storeId);
static bool getReadReply(const CommandMessage* message,
store_address_t* storeId);
static store_address_t getStoreId(const CommandMessage* message);
static ReturnValue_t getFailureReply(const CommandMessage* message,
uint32_t* errorParam = nullptr);
};
#endif /* MISSION_MEMORY_GENERICFILESYSTEMMESSAGE_H_ */

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@ -68,13 +68,7 @@ private:
static ObjectManager* objManagerInstance;
};
/**
* @brief This is the forward declaration of the global objectManager instance.
*/
// SHOULDDO: maybe put this in the glob namespace to explicitely mark it global?
//extern ObjectManagerIF *objectManager;
/*Documentation can be found in the class method declaration above.*/
// Documentation can be found in the class method declaration above
template <typename T>
T* ObjectManager::get( object_id_t id ) {
SystemObjectIF* temp = this->getSystemObject(id);

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@ -4,59 +4,59 @@
#include "../../serviceinterface/ServiceInterface.h"
MessageQueue::MessageQueue(size_t messageDepth, size_t maxMessageSize):
maxMessageSize(maxMessageSize) {
handle = xQueueCreate(messageDepth, maxMessageSize);
if (handle == nullptr) {
maxMessageSize(maxMessageSize) {
handle = xQueueCreate(messageDepth, maxMessageSize);
if (handle == nullptr) {
#if FSFW_CPP_OSTREAM_ENABLED == 1
sif::error << "MessageQueue::MessageQueue: Creation failed" << std::endl;
sif::error << "Specified Message Depth: " << messageDepth << std::endl;
sif::error << "Specified Maximum Message Size: " << maxMessageSize << std::endl;
sif::error << "MessageQueue::MessageQueue: Creation failed" << std::endl;
sif::error << "Specified Message Depth: " << messageDepth << std::endl;
sif::error << "Specified Maximum Message Size: " << maxMessageSize << std::endl;
#else
sif::printError("MessageQueue::MessageQueue: Creation failed\n");
sif::printError("Specified Message Depth: %d\n", messageDepth);
sif::printError("Specified MAximum Message Size: %d\n", maxMessageSize);
sif::printError("MessageQueue::MessageQueue: Creation failed\n");
sif::printError("Specified Message Depth: %d\n", messageDepth);
sif::printError("Specified MAximum Message Size: %d\n", maxMessageSize);
#endif
}
}
QueueMapManager::instance()->addMessageQueue(handle, &queueId);
}
MessageQueue::~MessageQueue() {
if (handle != nullptr) {
vQueueDelete(handle);
}
if (handle != nullptr) {
vQueueDelete(handle);
}
}
void MessageQueue::switchSystemContext(CallContext callContext) {
this->callContext = callContext;
this->callContext = callContext;
}
ReturnValue_t MessageQueue::sendMessage(MessageQueueId_t sendTo,
MessageQueueMessageIF* message, bool ignoreFault) {
return sendMessageFrom(sendTo, message, this->getId(), ignoreFault);
MessageQueueMessageIF* message, bool ignoreFault) {
return sendMessageFrom(sendTo, message, this->getId(), ignoreFault);
}
ReturnValue_t MessageQueue::sendToDefault(MessageQueueMessageIF* message) {
return sendToDefaultFrom(message, this->getId());
return sendToDefaultFrom(message, this->getId());
}
ReturnValue_t MessageQueue::sendToDefaultFrom(MessageQueueMessageIF* message,
MessageQueueId_t sentFrom, bool ignoreFault) {
return sendMessageFrom(defaultDestination,message,sentFrom,ignoreFault);
MessageQueueId_t sentFrom, bool ignoreFault) {
return sendMessageFrom(defaultDestination,message,sentFrom,ignoreFault);
}
ReturnValue_t MessageQueue::reply(MessageQueueMessageIF* message) {
if (this->lastPartner != MessageQueueIF::NO_QUEUE) {
return sendMessageFrom(this->lastPartner, message, this->getId());
} else {
return NO_REPLY_PARTNER;
}
if (this->lastPartner != MessageQueueIF::NO_QUEUE) {
return sendMessageFrom(this->lastPartner, message, this->getId());
} else {
return NO_REPLY_PARTNER;
}
}
ReturnValue_t MessageQueue::sendMessageFrom(MessageQueueId_t sendTo,
MessageQueueMessageIF* message, MessageQueueId_t sentFrom,
bool ignoreFault) {
return sendMessageFromMessageQueue(sendTo, message, sentFrom, ignoreFault,
callContext);
MessageQueueMessageIF* message, MessageQueueId_t sentFrom,
bool ignoreFault) {
return sendMessageFromMessageQueue(sendTo, message, sentFrom, ignoreFault,
callContext);
}
QueueHandle_t MessageQueue::getNativeQueueHandle() {
@ -78,51 +78,51 @@ ReturnValue_t MessageQueue::handleSendResult(BaseType_t result, bool ignoreFault
}
ReturnValue_t MessageQueue::receiveMessage(MessageQueueMessageIF* message,
MessageQueueId_t* receivedFrom) {
ReturnValue_t status = this->receiveMessage(message);
if(status == HasReturnvaluesIF::RETURN_OK) {
*receivedFrom = this->lastPartner;
}
return status;
MessageQueueId_t* receivedFrom) {
ReturnValue_t status = this->receiveMessage(message);
if(status == HasReturnvaluesIF::RETURN_OK) {
*receivedFrom = this->lastPartner;
}
return status;
}
ReturnValue_t MessageQueue::receiveMessage(MessageQueueMessageIF* message) {
BaseType_t result = xQueueReceive(handle,reinterpret_cast<void*>(
message->getBuffer()), 0);
if (result == pdPASS){
this->lastPartner = message->getSender();
return HasReturnvaluesIF::RETURN_OK;
} else {
return MessageQueueIF::EMPTY;
}
BaseType_t result = xQueueReceive(handle,reinterpret_cast<void*>(
message->getBuffer()), 0);
if (result == pdPASS){
this->lastPartner = message->getSender();
return HasReturnvaluesIF::RETURN_OK;
} else {
return MessageQueueIF::EMPTY;
}
}
MessageQueueId_t MessageQueue::getLastPartner() const {
return lastPartner;
return lastPartner;
}
ReturnValue_t MessageQueue::flush(uint32_t* count) {
//TODO FreeRTOS does not support flushing partially
//Is always successful
xQueueReset(handle);
return HasReturnvaluesIF::RETURN_OK;
//TODO FreeRTOS does not support flushing partially
//Is always successful
xQueueReset(handle);
return HasReturnvaluesIF::RETURN_OK;
}
MessageQueueId_t MessageQueue::getId() const {
return queueId;
return queueId;
}
void MessageQueue::setDefaultDestination(MessageQueueId_t defaultDestination) {
defaultDestinationSet = true;
this->defaultDestination = defaultDestination;
defaultDestinationSet = true;
this->defaultDestination = defaultDestination;
}
MessageQueueId_t MessageQueue::getDefaultDestination() const {
return defaultDestination;
return defaultDestination;
}
bool MessageQueue::isDefaultDestinationSet() const {
return defaultDestinationSet;
return defaultDestinationSet;
}
@ -130,15 +130,15 @@ bool MessageQueue::isDefaultDestinationSet() const {
ReturnValue_t MessageQueue::sendMessageFromMessageQueue(MessageQueueId_t sendTo,
MessageQueueMessageIF* message, MessageQueueId_t sentFrom,
bool ignoreFault, CallContext callContext) {
BaseType_t result = pdFALSE;
if(sendTo == MessageQueueIF::NO_QUEUE) {
BaseType_t result = pdFALSE;
if(sendTo == MessageQueueIF::NO_QUEUE) {
return MessageQueueIF::DESTINATION_INVALID;
}
}
QueueHandle_t destination = QueueMapManager::instance()->getMessageQueue(sendTo);
if(destination == nullptr) {
QueueHandle_t destination = QueueMapManager::instance()->getMessageQueue(sendTo);
if(destination == nullptr) {
return MessageQueueIF::DESTINATION_INVALID;
}
}
message->setSender(sentFrom);
if(callContext == CallContext::TASK) {

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@ -35,116 +35,116 @@
* @ingroup message_queue
*/
class MessageQueue : public MessageQueueIF {
friend class MessageQueueSenderIF;
friend class MessageQueueSenderIF;
public:
/**
* @brief The constructor initializes and configures the message queue.
* @details
* By making use of the according operating system call, a message queue
* is created and initialized. The message depth - the maximum number of
* messages to be buffered - may be set with the help of a parameter,
* whereas the message size is automatically set to the maximum message
* queue message size. The operating system sets the message queue id, or
* in case of failure, it is set to zero.
* @param message_depth
* The number of messages to be buffered before passing an error to the
* sender. Default is three.
* @param max_message_size
* With this parameter, the maximum message size can be adjusted.
* This should be left default.
*/
MessageQueue( size_t messageDepth = 3,
size_t maxMessageSize = MessageQueueMessage::MAX_MESSAGE_SIZE );
/**
* @brief The constructor initializes and configures the message queue.
* @details
* By making use of the according operating system call, a message queue
* is created and initialized. The message depth - the maximum number of
* messages to be buffered - may be set with the help of a parameter,
* whereas the message size is automatically set to the maximum message
* queue message size. The operating system sets the message queue id, or
* in case of failure, it is set to zero.
* @param message_depth
* The number of messages to be buffered before passing an error to the
* sender. Default is three.
* @param max_message_size
* With this parameter, the maximum message size can be adjusted.
* This should be left default.
*/
MessageQueue( size_t messageDepth = 3,
size_t maxMessageSize = MessageQueueMessage::MAX_MESSAGE_SIZE );
/** Copying message queues forbidden */
MessageQueue(const MessageQueue&) = delete;
MessageQueue& operator=(const MessageQueue&) = delete;
/** Copying message queues forbidden */
MessageQueue(const MessageQueue&) = delete;
MessageQueue& operator=(const MessageQueue&) = delete;
/**
* @brief The destructor deletes the formerly created message queue.
* @details This is accomplished by using the delete call provided
* by the operating system.
*/
virtual ~MessageQueue();
/**
* @brief The destructor deletes the formerly created message queue.
* @details This is accomplished by using the delete call provided
* by the operating system.
*/
virtual ~MessageQueue();
/**
* This function is used to switch the call context. This has to be called
* if a message is sent or received from an ISR!
* @param callContext
*/
void switchSystemContext(CallContext callContext);
/**
* This function is used to switch the call context. This has to be called
* if a message is sent or received from an ISR!
* @param callContext
*/
void switchSystemContext(CallContext callContext);
/** MessageQueueIF implementation */
ReturnValue_t sendMessage(MessageQueueId_t sendTo,
MessageQueueMessageIF* message, bool ignoreFault = false) override;
/** MessageQueueIF implementation */
ReturnValue_t sendMessage(MessageQueueId_t sendTo,
MessageQueueMessageIF* message, bool ignoreFault = false) override;
ReturnValue_t sendToDefault(MessageQueueMessageIF* message) override;
ReturnValue_t sendToDefault(MessageQueueMessageIF* message) override;
ReturnValue_t reply(MessageQueueMessageIF* message) override;
virtual ReturnValue_t sendMessageFrom(MessageQueueId_t sendTo,
MessageQueueMessageIF* message,
MessageQueueId_t sentFrom = NO_QUEUE,
bool ignoreFault = false) override;
ReturnValue_t reply(MessageQueueMessageIF* message) override;
virtual ReturnValue_t sendMessageFrom(MessageQueueId_t sendTo,
MessageQueueMessageIF* message,
MessageQueueId_t sentFrom = NO_QUEUE,
bool ignoreFault = false) override;
virtual ReturnValue_t sendToDefaultFrom( MessageQueueMessageIF* message,
MessageQueueId_t sentFrom = NO_QUEUE,
bool ignoreFault = false) override;
virtual ReturnValue_t sendToDefaultFrom( MessageQueueMessageIF* message,
MessageQueueId_t sentFrom = NO_QUEUE,
bool ignoreFault = false) override;
ReturnValue_t receiveMessage(MessageQueueMessageIF* message,
MessageQueueId_t *receivedFrom) override;
ReturnValue_t receiveMessage(MessageQueueMessageIF* message,
MessageQueueId_t *receivedFrom) override;
ReturnValue_t receiveMessage(MessageQueueMessageIF* message) override;
ReturnValue_t receiveMessage(MessageQueueMessageIF* message) override;
ReturnValue_t flush(uint32_t* count) override;
ReturnValue_t flush(uint32_t* count) override;
MessageQueueId_t getLastPartner() const override;
MessageQueueId_t getLastPartner() const override;
MessageQueueId_t getId() const override;
MessageQueueId_t getId() const override;
void setDefaultDestination(MessageQueueId_t defaultDestination) override;
void setDefaultDestination(MessageQueueId_t defaultDestination) override;
MessageQueueId_t getDefaultDestination() const override;
MessageQueueId_t getDefaultDestination() const override;
bool isDefaultDestinationSet() const override;
bool isDefaultDestinationSet() const override;
QueueHandle_t getNativeQueueHandle();
QueueHandle_t getNativeQueueHandle();
protected:
/**
* @brief Implementation to be called from any send Call within
* MessageQueue and MessageQueueSenderIF.
* @details
* This method takes the message provided, adds the sentFrom information and
* passes it on to the destination provided with an operating system call.
* The OS's return value is returned.
* @param sendTo
* This parameter specifies the message queue id to send the message to.
* @param message
* This is a pointer to a previously created message, which is sent.
* @param sentFrom
* The sentFrom information can be set to inject the sender's queue id into
* the message. This variable is set to zero by default.
* @param ignoreFault
* If set to true, the internal software fault counter is not incremented
* if queue is full.
* @param context Specify whether call is made from task or from an ISR.
*/
static ReturnValue_t sendMessageFromMessageQueue(MessageQueueId_t sendTo,
MessageQueueMessageIF* message, MessageQueueId_t sentFrom = NO_QUEUE,
bool ignoreFault=false, CallContext callContext = CallContext::TASK);
/**
* @brief Implementation to be called from any send Call within
* MessageQueue and MessageQueueSenderIF.
* @details
* This method takes the message provided, adds the sentFrom information and
* passes it on to the destination provided with an operating system call.
* The OS's return value is returned.
* @param sendTo
* This parameter specifies the message queue id to send the message to.
* @param message
* This is a pointer to a previously created message, which is sent.
* @param sentFrom
* The sentFrom information can be set to inject the sender's queue id into
* the message. This variable is set to zero by default.
* @param ignoreFault
* If set to true, the internal software fault counter is not incremented
* if queue is full.
* @param context Specify whether call is made from task or from an ISR.
*/
static ReturnValue_t sendMessageFromMessageQueue(MessageQueueId_t sendTo,
MessageQueueMessageIF* message, MessageQueueId_t sentFrom = NO_QUEUE,
bool ignoreFault=false, CallContext callContext = CallContext::TASK);
static ReturnValue_t handleSendResult(BaseType_t result, bool ignoreFault);
static ReturnValue_t handleSendResult(BaseType_t result, bool ignoreFault);
private:
bool defaultDestinationSet = false;
QueueHandle_t handle;
MessageQueueId_t queueId = MessageQueueIF::NO_QUEUE;
bool defaultDestinationSet = false;
QueueHandle_t handle;
MessageQueueId_t queueId = MessageQueueIF::NO_QUEUE;
MessageQueueId_t defaultDestination = MessageQueueIF::NO_QUEUE;
MessageQueueId_t lastPartner = MessageQueueIF::NO_QUEUE;
const size_t maxMessageSize;
//! Stores the current system context
CallContext callContext = CallContext::TASK;
MessageQueueId_t defaultDestination = MessageQueueIF::NO_QUEUE;
MessageQueueId_t lastPartner = MessageQueueIF::NO_QUEUE;
const size_t maxMessageSize;
//! Stores the current system context
CallContext callContext = CallContext::TASK;
};
#endif /* FSFW_OSAL_FREERTOS_MESSAGEQUEUE_H_ */