Merge pull request #6 from robamu-org/mueller/blinky-button-rtic
added RTIC example
This commit is contained in:
commit
06dd6eba3f
@ -19,7 +19,15 @@ embedded-hal = "0.2.6"
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version = "0.2.2"
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version = "0.2.2"
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features = ["rt"]
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features = ["rt"]
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[features]
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rt = ["va108xx-hal/rt"]
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[dev-dependencies]
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[dev-dependencies]
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cortex-m-rtic = "0.6.0-rc.4"
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panic-rtt-target = { version = "0.1", features = ["cortex-m"] }
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panic-rtt-target = { version = "0.1", features = ["cortex-m"] }
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rtt-target = { version = "0.3", features = ["cortex-m"] }
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rtt-target = { version = "0.3", features = ["cortex-m"] }
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panic-halt = "0.2"
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panic-halt = "0.2"
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[[example]]
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name = "blinky-button-rtic"
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required-features = ["rt"]
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@ -1,4 +1,4 @@
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//! Minimal blinky for the REB1 board using only PAC features
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//! Blinky button application for the REB1 board
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#![no_main]
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#![no_main]
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#![no_std]
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#![no_std]
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157
examples/blinky-button-rtic.rs
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157
examples/blinky-button-rtic.rs
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@ -0,0 +1,157 @@
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//! Blinky button application for the REB1 board using RTIC
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#![no_main]
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#![no_std]
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#[rtic::app(device = pac)]
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mod app {
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use panic_rtt_target as _;
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use rtt_target::{rprintln, rtt_init_default, set_print_channel};
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use va108xx_hal::{
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clock::{set_clk_div_register, FilterClkSel},
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gpio::{FilterType, InterruptEdge, PinsA},
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pac::{self, interrupt},
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prelude::*,
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time::Hertz,
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timer::{default_ms_irq_handler, set_up_ms_timer},
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};
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use vorago_reb1::button::Button;
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use vorago_reb1::leds::Leds;
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#[derive(Debug, PartialEq)]
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pub enum PressMode {
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Toggle,
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Keep,
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}
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#[derive(Debug, PartialEq)]
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pub enum CfgMode {
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Prompt,
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Fixed,
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}
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const CFG_MODE: CfgMode = CfgMode::Fixed;
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// You can change the press mode here
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const DEFAULT_MODE: PressMode = PressMode::Toggle;
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#[local]
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struct Local {
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leds: Leds,
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button: Button,
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mode: PressMode,
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}
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#[shared]
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struct Shared {}
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#[init]
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fn init(ctx: init::Context) -> (Shared, Local, init::Monotonics) {
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let channels = rtt_init_default!();
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set_print_channel(channels.up.0);
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rprintln!("-- Vorago Button IRQ Example --");
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let mode = match CFG_MODE {
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// Ask mode from user via RTT
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CfgMode::Prompt => prompt_mode(channels.down.0),
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// Use mode hardcoded in `DEFAULT_MODE`
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CfgMode::Fixed => DEFAULT_MODE,
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};
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rprintln!("Using {:?} mode", mode);
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let mut dp = ctx.device;
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let pinsa = PinsA::new(&mut dp.SYSCONFIG, Some(dp.IOCONFIG), dp.PORTA);
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let edge_irq = match mode {
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PressMode::Toggle => InterruptEdge::HighToLow,
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PressMode::Keep => InterruptEdge::BothEdges,
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};
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// Configure an edge interrupt on the button and route it to interrupt vector 15
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let mut button = Button::new(pinsa.pa11.into_floating_input()).edge_irq(
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edge_irq,
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Some(&mut dp.SYSCONFIG),
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&mut dp.IRQSEL,
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pac::interrupt::OC15,
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);
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if mode == PressMode::Toggle {
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// This filter debounces the switch for edge based interrupts
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button = button.filter_type(FilterType::FilterFourClockCycles, FilterClkSel::Clk1);
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set_clk_div_register(
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&mut dp.SYSCONFIG,
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FilterClkSel::Clk1,
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Hertz::from(50.khz()).0,
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);
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}
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set_up_ms_timer(
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&mut dp.SYSCONFIG,
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&mut dp.IRQSEL,
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50.mhz().into(),
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dp.TIM0,
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interrupt::OC0,
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);
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let mut leds = Leds::new(
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pinsa.pa10.into_push_pull_output(),
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pinsa.pa7.into_push_pull_output(),
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pinsa.pa6.into_push_pull_output(),
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);
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for led in leds.iter_mut() {
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led.off();
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}
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// Activate the IRQs so the processors sees them as well
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unmask_irqs();
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(Shared {}, Local { leds, button, mode }, init::Monotonics())
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}
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// `shared` cannot be accessed from this context
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#[idle]
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fn idle(_cx: idle::Context) -> ! {
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loop {}
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}
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#[task(binds = OC15, local=[button, leds, mode])]
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fn button_task(cx: button_task::Context) {
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let leds = cx.local.leds;
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let button = cx.local.button;
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let mode = cx.local.mode;
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if *mode == PressMode::Toggle {
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leds[0].toggle();
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} else {
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if button.released() {
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leds[0].off();
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} else {
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leds[0].on();
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}
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}
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}
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#[task(binds = OC0)]
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fn ms_tick(_cx: ms_tick::Context) {
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default_ms_irq_handler();
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}
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fn unmask_irqs() {
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unsafe {
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cortex_m::peripheral::NVIC::unmask(pac::Interrupt::OC0);
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cortex_m::peripheral::NVIC::unmask(pac::Interrupt::OC15);
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}
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}
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fn prompt_mode(mut down_channel: rtt_target::DownChannel) -> PressMode {
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rprintln!("Using prompt mode");
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rprintln!("Please enter the mode [0: Toggle, 1: Keep]");
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let mut read_buf: [u8; 16] = [0; 16];
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let mut read;
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loop {
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read = down_channel.read(&mut read_buf);
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for i in 0..read {
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let val = read_buf[i] as char;
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if val == '0' || val == '1' {
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if val == '0' {
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return PressMode::Toggle;
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} else {
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return PressMode::Keep;
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}
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}
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}
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}
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}
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}
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@ -3,6 +3,7 @@
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//! ## Examples
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//! ## Examples
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//!
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//!
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//! - [Button Blinky with Interrupts](https://github.com/robamu-org/vorago-reb1-rs/blob/main/examples/blinky-button-irq.rs)
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//! - [Button Blinky with Interrupts](https://github.com/robamu-org/vorago-reb1-rs/blob/main/examples/blinky-button-irq.rs)
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//! - [Button Blinky with Interrupts using RTIC](https://github.com/robamu-org/vorago-reb1-rs/blob/main/examples/blinky-button-rtic.rs)
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use va108xx_hal::{
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use va108xx_hal::{
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gpio::{FilterClkSel, FilterType, InputFloating, InterruptEdge, InterruptLevel, Pin, PA11},
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gpio::{FilterClkSel, FilterType, InputFloating, InterruptEdge, InterruptLevel, Pin, PA11},
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pac,
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pac,
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